| | |
| | | self.serverGroupID = 0 # 所属服务器ID,一个服务器ID由多个服组成
|
| | | self.pkZoneID = 0 # 所属赛区ID,一个赛区由多个服务器ID组成
|
| | | self.seasonID = 0 # 赛季ID
|
| | | self.notifyMatchRobotTick = 0 # 通知匹配到机器人的tick
|
| | | return
|
| | |
|
| | | def GetDRInfo(self):
|
| | |
| | | cnt += 1
|
| | | savaData += billboardData.getBuffer()
|
| | |
|
| | | GameWorld.Log("SaveCrossPKBillboard cnt :%s" % cnt)
|
| | | GameWorld.Log("SaveCrossPKBillboard cnt :%s len=%s" % (cnt, len(savaData)))
|
| | | return CommFunc.WriteDWORD(cntData, cnt) + savaData
|
| | |
|
| | | # 从数据库载入数据
|
| | |
| | | pkPlayer.seasonID = seasonID
|
| | |
|
| | | # 判断是否匹配机器人
|
| | | matchRobotRate = 0
|
| | | danIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", danLV)
|
| | | if danIpyData:
|
| | | matchRobotRate = danIpyData.GetMatchRobotRate() + danIpyData.GetMatchRobotRateEx() * cLoseCount
|
| | | if matchRobotRate and GameWorld.CanHappen(matchRobotRate, 100):
|
| | | pkPlayer.notifyMatchRobotTick = tick + random.randint(3, 5) * 1000
|
| | | PyGameData.g_crossPKZoneMatchRobotPlayerDict[playerID] = pkPlayer
|
| | | GameWorld.DebugLog("玩家加入匹配: seasonID=%s,pkZoneID=%s,serverGroupID=%s,accID=%s,playerID=%s,pkScore=%s,fightPower=%s,cWinCount=%s"
|
| | | % (seasonID, pkZoneID, serverGroupID, accID, playerID, pkScore, fightPower, cWinCount))
|
| | | GameWorld.DebugLog(" 本次匹配到机器人: danLV=%s,cLoseCount=%s,概率=%s" % (danLV, cLoseCount, matchRobotRate), playerID)
|
| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_PKMatchReqRet, [playerID, 2], [serverGroupID])
|
| | | #这里优化下暂通知开始匹配,实际匹配到机器人做延迟通知
|
| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_PKMatchReqRet, [playerID, 1], [serverGroupID])
|
| | | return
|
| | |
|
| | | PyGameData.g_crossPKPlayerDict[playerID] = pkPlayer
|
| | |
| | | zoneMatchPlayerList.append(playerID)
|
| | | PyGameData.g_crossPKZoneMatchPlayerDict[pkZoneID] = zoneMatchPlayerList
|
| | |
|
| | | GameWorld.DebugLog("玩家加入匹配: seasonID=%s,pkZoneID=%s,serverGroupID=%s,accID=%s,playerID=%s,pkScore=%s,fightPower=%s,cWinCount=%s,len(zoneMatchPlayerList)=%s" |
| | | % (seasonID, pkZoneID, serverGroupID, accID, playerID, pkScore, fightPower, cWinCount, len(zoneMatchPlayerList)))
|
| | | GameWorld.DebugLog("玩家加入匹配: seasonID=%s,pkZoneID=%s,serverGroupID=%s,accID=%s,playerID=%s,pkScore=%s,fightPower=%s,cWinCount=%s,cLoseCount=%s,概率=%s,len(zoneMatchPlayerList)=%s" |
| | | % (seasonID, pkZoneID, serverGroupID, accID, playerID, pkScore, fightPower, cWinCount, cLoseCount, matchRobotRate, len(zoneMatchPlayerList)))
|
| | |
|
| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_PKMatchReqRet, [playerID, 1], [serverGroupID])
|
| | | return
|
| | |
|
| | | def __DelayNotifyMatchRobot(tick):
|
| | | ## 做体验,延迟通知匹配到机器人
|
| | | for playerID, pkPlayer in PyGameData.g_crossPKZoneMatchRobotPlayerDict.items():
|
| | | if pkPlayer.notifyMatchRobotTick == -1:
|
| | | #GameWorld.DebugLog("已通知过玩家匹配到机器人", playerID)
|
| | | continue
|
| | | if tick < pkPlayer.notifyMatchRobotTick:
|
| | | continue
|
| | | pkPlayer.notifyMatchRobotTick = -1
|
| | | serverGroupID = pkPlayer.serverGroupID
|
| | | GameWorld.DebugLog("延迟通知玩家匹配到机器人: serverGroupID=%s" % (serverGroupID), playerID)
|
| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_PKMatchReqRet, [playerID, 2], [serverGroupID])
|
| | | |
| | | return
|
| | |
|
| | | def __DoTimeOutPlayerMatchRobot(matchTickSortList, matchPlayerIDList, tick):
|
| | | ## 超时很久很久的玩家系统匹配机器人
|
| | | if not matchPlayerIDList:
|
| | | return
|
| | | |
| | | matchRobotTimeoutInfo = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKRobot", 1)
|
| | | if len(matchRobotTimeoutInfo) != 2:
|
| | | return
|
| | | matchRobotTick = random.randint(matchRobotTimeoutInfo[0], matchRobotTimeoutInfo[1]) * 1000 # 超时匹配机器人时间tick
|
| | | |
| | | for i, matchPlayer in enumerate(matchTickSortList):
|
| | | |
| | | playerID = matchPlayer.playerID
|
| | | if playerID not in matchPlayerIDList:
|
| | | continue
|
| | | |
| | | if tick - matchPlayer.matchTick < matchRobotTick:
|
| | | #GameWorld.DebugLog(" i=%s,玩家未满足超时匹配机器人时间条件!" % (i))
|
| | | break
|
| | | |
| | | matchPlayerIDList.remove(playerID) # 这个列表为分区对应匹配中的玩家列表 PyGameData.g_crossPKZoneMatchPlayerDict[pkZoneID]
|
| | | |
| | | PyGameData.g_crossPKZoneMatchRobotPlayerDict[playerID] = matchPlayer
|
| | | matchPlayer.notifyMatchRobotTick = -1
|
| | | serverGroupID = matchPlayer.serverGroupID
|
| | | GameWorld.DebugLog("直接通知超时玩家匹配到机器人: serverGroupID=%s" % (serverGroupID), playerID)
|
| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_PKMatchReqRet, [playerID, 2], [serverGroupID])
|
| | | return
|
| | |
|
| | | def ClientServerMsg_PKCancel(playerInfoDict, tick):
|
| | |
| | | return
|
| | | GameWorld.GetGameWorld().SetDict(processTickKey, tick)
|
| | |
|
| | | # 延迟通知匹配到机器人的
|
| | | __DelayNotifyMatchRobot(tick)
|
| | | # 处理超时的房间
|
| | | __DoCheckRoomTimeout(tick)
|
| | | # 通知已准备好的房间玩家可进入跨服
|
| | |
| | |
|
| | | # 每个赛区单独匹配
|
| | | for pkZoneID, matchPlayerIDList in PyGameData.g_crossPKZoneMatchPlayerDict.items():
|
| | | matchPlayerCount = len(matchPlayerIDList)
|
| | | if matchPlayerCount < 2:
|
| | | #GameWorld.Log("匹配PK人数不足,不处理!pkZoneID=%s, 总人数:%s" % (pkZoneID, matchPlayerCount))
|
| | | if not matchPlayerIDList:
|
| | | #GameWorld.Log("没有玩家匹配PK,不处理!pkZoneID=%s" % (pkZoneID))
|
| | | continue
|
| | | matchPlayerCount = len(matchPlayerIDList)
|
| | | # if matchPlayerCount < 2:
|
| | | # #GameWorld.Log("匹配PK人数不足,不处理!pkZoneID=%s, 总人数:%s" % (pkZoneID, matchPlayerCount))
|
| | | # continue
|
| | |
|
| | | GameWorld.DebugLog("★★★★★★★★★★开始跨服PK匹配(pkZoneID=%s, 总人数:%s)★★★★★★★★★★" % (pkZoneID, matchPlayerCount))
|
| | |
|
| | |
| | | GameWorld.DebugLog("==========匹配结束(总匹配队伍:%s)==========" % len(matchPlayerVSList))
|
| | | #GameWorld.DebugLog("crossPlayerIDList=%s" % PyGameData.g_crossPKPlayerDict.keys())
|
| | | #GameWorld.DebugLog("matchPlayerIDList=%s" % PyGameData.g_crossPKZoneMatchPlayerDict[pkZoneID])
|
| | | |
| | | __DoTimeOutPlayerMatchRobot(matchTickSortList, matchPlayerIDList, tick)
|
| | | return
|
| | |
|
| | |
|
| | |
| | | GameWorld.DebugLog("玩家没有匹配到机器人,无法结算PK机器人奖励!", playerID)
|
| | | return
|
| | | pkPlayer = PyGameData.g_crossPKZoneMatchRobotPlayerDict.pop(playerID)
|
| | | if playerID in PyGameData.g_crossPKPlayerDict:
|
| | | PyGameData.g_crossPKPlayerDict.pop(playerID)
|
| | | zoneID = pkPlayer.pkZoneID
|
| | | seasonID = pkPlayer.seasonID
|
| | |
|
| | |
| | | overType = 0
|
| | | roundWinnerIDList = []
|
| | | notifyState = False
|
| | | if winner:
|
| | | winnerID = winner.playerID
|
| | | winnerID = winner.playerID if winner else 0
|
| | | tagPlayerID = 0
|
| | | tagPlayerName = ""
|
| | |
|
| | |
| | | SetIsCrossPKMatching(curPlayer, 1)
|
| | | startMatchPack.IsRobot = 0
|
| | | elif result == 2:
|
| | | SetIsCrossPKMatching(curPlayer, 0)
|
| | | startMatchPack.IsRobot = 1
|
| | |
|
| | | NetPackCommon.SendFakePack(curPlayer, startMatchPack)
|
| | |
| | | cnt += 1
|
| | | savaData += overInfoData.getBuffer()
|
| | |
|
| | | GameWorld.Log("SaveDBCrossPKUnNotifyOverInfo cnt :%s" % cnt)
|
| | | GameWorld.Log("SaveDBCrossPKUnNotifyOverInfo cnt :%s len=%s" % (cnt, len(savaData)))
|
| | | return CommFunc.WriteDWORD(cntData, cnt) + savaData
|
| | |
|
| | | # 从数据库载入数据
|