ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -19,11 +19,15 @@
import ShareDefine
import PlayerAssist
import PlayerControl
import PlayerFuncTeam
import CrossLuckyCloudBuy
import IPY_GameServer
import CrossRealmPlayer
import PlayerCompensation
import PlayerActBossTrial
import PlayerActXianXiaMJ
import PlayerActGubao
import PlayerActHorsePetTrain
import CrossActionControl
import CrossActAllRecharge
import CrossChampionship
@@ -32,11 +36,14 @@
import CrossYaomoBoss
import GameWorldBoss
import CrossRealmPK
import GameXiangong
import GameWorship
import PlayerQuery
import PlayerTalk
import PyGameData
import CrossBoss
import ChConfig
import ChPlayer
import PlayerFB
import GMShell
@@ -104,7 +111,10 @@
            
        elif msgType == ShareDefine.ClientServerMsg_ChatCrossWorld:
            PlayerTalk.ClientServerMsg_ChatCrossWorld(serverGroupID, msgData, tick)
        elif msgType == ShareDefine.ClientServerMsg_PlayerLoginout:
            ChPlayer.ClientServerMsg_PlayerLoginout(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_GMCMD:
            GMShell.ClientServerMsg_GMCMD(msgData, tick)
            
@@ -171,6 +181,30 @@
        elif msgType == ShareDefine.ClientServerMsg_BossTrialSubmit:
            PlayerActBossTrial.ClientServerMsg_BossTrialSubmit(serverGroupID, msgData)
            
        elif msgType == ShareDefine.ClientServerMsg_XianXiaMJScore:
            PlayerActXianXiaMJ.ClientServerMsg_XianXiaMJScore(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_GubaoScore:
            PlayerActGubao.ClientServerMsg_GubaoScore(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_HorsePetTrainScore:
            PlayerActHorsePetTrain.ClientServerMsg_HorsePetTrainScore(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_CreateFuncTeam:
            PlayerFuncTeam.ClientServerMsg_CreateFuncTeam(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_ChangeFuncTeam:
            PlayerFuncTeam.ClientServerMsg_ChangeFuncTeam(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_FuncTeamMemOP:
            PlayerFuncTeam.ClientServerMsg_FuncTeamMemOP(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_QueryFuncTeam:
            PlayerFuncTeam.ClientServerMsg_QueryFuncTeam(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_QueryXiangong:
            GameXiangong.ClientServerMsg_QueryXiangong(serverGroupID, msgData)
        # 需要发送到地图服务器处理的
        elif msgType in [ShareDefine.ClientServerMsg_Reborn, ShareDefine.ClientServerMsg_CollectNPC]:
            MapServer_CrossServerReceiveMsg(msgType, msgData, serverGroupID)
@@ -208,6 +242,7 @@
    CrossActAllRecharge.Sync_AllRechargeDataToClientServer(serverGroupID)
    CrossYaomoBoss.Sync_CrossYaomoBossDataToClientServer(serverGroupID)
    PlayerCompensation.Sync_CrossMailPlayerIDToClientServer(serverGroupID)
    GameWorship.Sync_CrossWorshipToClientServer(serverGroupID)
    return
def MapServer_CrossServerReceiveMsg(msgType, msgData, serverGroupID):
@@ -313,6 +348,9 @@
        elif msgType == ShareDefine.CrossServerMsg_Notify:
            PlayerControl.CrossServerMsg_Notify(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_PlayerLoginout:
            ChPlayer.CrossServerMsg_PlayerLoginout(msgData)
        elif msgType == ShareDefine.CrossServerMsg_ChatCrossWorld:
            PlayerTalk.CrossServerMsg_ChatCrossWorld(msgData)
            
@@ -358,6 +396,21 @@
        elif msgType == ShareDefine.CrossServerMsg_CrossBossTrialFamilyAward:
            PlayerActBossTrial.CrossServerMsg_CrossBossTrialFamilyAward(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_FuncTeamInfo:
            PlayerFuncTeam.CrossServerMsg_FuncTeamInfo(msgData)
        elif msgType == ShareDefine.CrossServerMsg_FuncTeamDel:
            PlayerFuncTeam.CrossServerMsg_FuncTeamDel(msgData)
        elif msgType == ShareDefine.CrossServerMsg_FuncTeamList:
            PlayerFuncTeam.CrossServerMsg_FuncTeamList(msgData)
        elif msgType == ShareDefine.CrossServerMsg_Worship:
            GameWorship.CrossServerMsg_Worship(msgData)
        elif msgType == ShareDefine.CrossServerMsg_Xiangong:
            GameXiangong.CrossServerMsg_Xiangong(msgData)
        elif msgType == ShareDefine.CrossServerMsg_ChampionshipState:
            CrossChampionship.CrossServerMsg_ChampionshipState(msgData)