ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -36,12 +36,14 @@
import CrossYaomoBoss
import GameWorldBoss
import CrossRealmPK
import GameXiangong
import GameWorship
import PlayerQuery
import PlayerTalk
import PyGameData
import CrossBoss
import ChConfig
import ChPlayer
import PlayerFB
import GMShell
@@ -109,7 +111,10 @@
            
        elif msgType == ShareDefine.ClientServerMsg_ChatCrossWorld:
            PlayerTalk.ClientServerMsg_ChatCrossWorld(serverGroupID, msgData, tick)
        elif msgType == ShareDefine.ClientServerMsg_PlayerLoginout:
            ChPlayer.ClientServerMsg_PlayerLoginout(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_GMCMD:
            GMShell.ClientServerMsg_GMCMD(msgData, tick)
            
@@ -196,6 +201,9 @@
            
        elif msgType == ShareDefine.ClientServerMsg_QueryFuncTeam:
            PlayerFuncTeam.ClientServerMsg_QueryFuncTeam(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_QueryXiangong:
            GameXiangong.ClientServerMsg_QueryXiangong(serverGroupID, msgData)
            
        # 需要发送到地图服务器处理的
        elif msgType in [ShareDefine.ClientServerMsg_Reborn, ShareDefine.ClientServerMsg_CollectNPC]:
@@ -340,6 +348,9 @@
        elif msgType == ShareDefine.CrossServerMsg_Notify:
            PlayerControl.CrossServerMsg_Notify(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_PlayerLoginout:
            ChPlayer.CrossServerMsg_PlayerLoginout(msgData)
        elif msgType == ShareDefine.CrossServerMsg_ChatCrossWorld:
            PlayerTalk.CrossServerMsg_ChatCrossWorld(msgData)
            
@@ -397,6 +408,9 @@
        elif msgType == ShareDefine.CrossServerMsg_Worship:
            GameWorship.CrossServerMsg_Worship(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_Xiangong:
            GameXiangong.CrossServerMsg_Xiangong(msgData)
        elif msgType == ShareDefine.CrossServerMsg_ChampionshipState:
            CrossChampionship.CrossServerMsg_ChampionshipState(msgData)