| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B0 34 福地结算奖励信息 #tagGCMineAreaAwardInfo
|
| | |
|
| | | class tagGCMineAreaAwardInfo(Structure):
|
| | | Head = tagHead()
|
| | | AwardType = 0 #(BYTE AwardType)// 0-通知有奖励,前端下次进入福地可请求进行结算;1-结算奖励结果通知
|
| | | AwardLen = 0 #(BYTE AwardLen)
|
| | | AwardInfo = "" #(String AwardInfo)//奖励信息 [物品ID,个数,是否拍品], ...]
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xB0
|
| | | self.Head.SubCmd = 0x34
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.AwardType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.AwardLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.AwardInfo,_pos = CommFunc.ReadString(_lpData, _pos,self.AwardLen)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xB0
|
| | | self.Head.SubCmd = 0x34
|
| | | self.AwardType = 0
|
| | | self.AwardLen = 0
|
| | | self.AwardInfo = ""
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | length += 1
|
| | | length += len(self.AwardInfo)
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.AwardType)
|
| | | data = CommFunc.WriteBYTE(data, self.AwardLen)
|
| | | data = CommFunc.WriteString(data, self.AwardLen, self.AwardInfo)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | AwardType:%d,
|
| | | AwardLen:%d,
|
| | | AwardInfo:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.AwardType,
|
| | | self.AwardLen,
|
| | | self.AwardInfo
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagGCMineAreaAwardInfo=tagGCMineAreaAwardInfo()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCMineAreaAwardInfo.Head.Cmd,m_NAtagGCMineAreaAwardInfo.Head.SubCmd))] = m_NAtagGCMineAreaAwardInfo
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B0 33 福地详细信息 #tagGCMineAreaInfo
|
| | |
|
| | | class tagGCMineItem(Structure):
|
| | | Index = 0 #(BYTE Index)// 矿物所在福地位置索引,0~n
|
| | | MineID = 0 #(WORD MineID)// 矿物ID,对应福地采集表中ID,0代表该索引位置没有矿物
|
| | | MineType = 0 #(BYTE MineType)// 矿物类型:0-常规;1-超级
|
| | | UpdTime = 0 #(DWORD UpdTime)// 最后一次更新时间戳
|
| | | PosLen = 0 #(BYTE PosLen)
|
| | | Position = "" #(String Position)// 最后一次更新时所在位置百分比,0~100,支持小数,下0上100,可认为分为100格,速度为 x格/秒
|
| | | SpeedLen = 0 #(BYTE SpeedLen)
|
| | | MoveSpeed = "" #(String MoveSpeed)// 移动速度,x格/秒,支持小数
|
| | | EndTime = 0 #(DWORD EndTime)// 拉取结束时间戳
|
| | | WorkerCount = 0 #(BYTE WorkerCount)// 工人个数,为0时代表福地玩家没有使用工人拉回
|
| | | RobPlayerID = 0 #(DWORD RobPlayerID)// 抢夺玩家ID,为0时代表没人抢夺
|
| | | RobWorkerCount = 0 #(BYTE RobWorkerCount)// 抢夺工人个数
|
| | | RobPlayerName = "" #(char RobPlayerName[33])
|
| | | RobFace = 0 #(DWORD RobFace)
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | self.Index,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.MineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.MineType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.UpdTime,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.PosLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Position,_pos = CommFunc.ReadString(_lpData, _pos,self.PosLen)
|
| | | self.SpeedLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.MoveSpeed,_pos = CommFunc.ReadString(_lpData, _pos,self.SpeedLen)
|
| | | self.EndTime,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.WorkerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RobPlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.RobWorkerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RobPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
|
| | | self.RobFace,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Index = 0
|
| | | self.MineID = 0
|
| | | self.MineType = 0
|
| | | self.UpdTime = 0
|
| | | self.PosLen = 0
|
| | | self.Position = ""
|
| | | self.SpeedLen = 0
|
| | | self.MoveSpeed = ""
|
| | | self.EndTime = 0
|
| | | self.WorkerCount = 0
|
| | | self.RobPlayerID = 0
|
| | | self.RobWorkerCount = 0
|
| | | self.RobPlayerName = ""
|
| | | self.RobFace = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += 1
|
| | | length += 2
|
| | | length += 1
|
| | | length += 4
|
| | | length += 1
|
| | | length += len(self.Position)
|
| | | length += 1
|
| | | length += len(self.MoveSpeed)
|
| | | length += 4
|
| | | length += 1
|
| | | length += 4
|
| | | length += 1
|
| | | length += 33
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteBYTE(data, self.Index)
|
| | | data = CommFunc.WriteWORD(data, self.MineID)
|
| | | data = CommFunc.WriteBYTE(data, self.MineType)
|
| | | data = CommFunc.WriteDWORD(data, self.UpdTime)
|
| | | data = CommFunc.WriteBYTE(data, self.PosLen)
|
| | | data = CommFunc.WriteString(data, self.PosLen, self.Position)
|
| | | data = CommFunc.WriteBYTE(data, self.SpeedLen)
|
| | | data = CommFunc.WriteString(data, self.SpeedLen, self.MoveSpeed)
|
| | | data = CommFunc.WriteDWORD(data, self.EndTime)
|
| | | data = CommFunc.WriteBYTE(data, self.WorkerCount)
|
| | | data = CommFunc.WriteDWORD(data, self.RobPlayerID)
|
| | | data = CommFunc.WriteBYTE(data, self.RobWorkerCount)
|
| | | data = CommFunc.WriteString(data, 33, self.RobPlayerName)
|
| | | data = CommFunc.WriteDWORD(data, self.RobFace)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Index:%d,
|
| | | MineID:%d,
|
| | | MineType:%d,
|
| | | UpdTime:%d,
|
| | | PosLen:%d,
|
| | | Position:%s,
|
| | | SpeedLen:%d,
|
| | | MoveSpeed:%s,
|
| | | EndTime:%d,
|
| | | WorkerCount:%d,
|
| | | RobPlayerID:%d,
|
| | | RobWorkerCount:%d,
|
| | | RobPlayerName:%s,
|
| | | RobFace:%d
|
| | | '''\
|
| | | %(
|
| | | self.Index,
|
| | | self.MineID,
|
| | | self.MineType,
|
| | | self.UpdTime,
|
| | | self.PosLen,
|
| | | self.Position,
|
| | | self.SpeedLen,
|
| | | self.MoveSpeed,
|
| | | self.EndTime,
|
| | | self.WorkerCount,
|
| | | self.RobPlayerID,
|
| | | self.RobWorkerCount,
|
| | | self.RobPlayerName,
|
| | | self.RobFace
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagGCMineArea(Structure):
|
| | | PlayerID = 0 #(DWORD PlayerID)// 福地所属玩家ID,可能是自己或其他玩家ID,当ID小于10000时为假人
|
| | | PlayerName = "" #(char PlayerName[33])// 可能为空,如自己或假人
|
| | | Face = 0 #(DWORD Face)
|
| | | MineCount = 0 #(BYTE MineCount)
|
| | | MineItemList = list() #(vector<tagGCMineItem> MineItemList)// 矿物列表
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MineCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.MineCount):
|
| | | temMineItemList = tagGCMineItem()
|
| | | _pos = temMineItemList.ReadData(_lpData, _pos)
|
| | | self.MineItemList.append(temMineItemList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.PlayerID = 0
|
| | | self.PlayerName = ""
|
| | | self.Face = 0
|
| | | self.MineCount = 0
|
| | | self.MineItemList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += 4
|
| | | length += 33
|
| | | length += 4
|
| | | length += 1
|
| | | for i in range(self.MineCount):
|
| | | length += self.MineItemList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteDWORD(data, self.PlayerID)
|
| | | data = CommFunc.WriteString(data, 33, self.PlayerName)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteBYTE(data, self.MineCount)
|
| | | for i in range(self.MineCount):
|
| | | data = CommFunc.WriteString(data, self.MineItemList[i].GetLength(), self.MineItemList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | PlayerID:%d,
|
| | | PlayerName:%s,
|
| | | Face:%d,
|
| | | MineCount:%d,
|
| | | MineItemList:%s
|
| | | '''\
|
| | | %(
|
| | | self.PlayerID,
|
| | | self.PlayerName,
|
| | | self.Face,
|
| | | self.MineCount,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagGCMineAreaInfo(Structure):
|
| | | Head = tagHead()
|
| | | QueryType = 0 #(BYTE QueryType)// 查询同步类型:0-后端主动同步;1-查看指定福地;2-查看道友福地列表;3-查看周围随机福地列表
|
| | | QueryValue = 0 #(DWORD QueryValue)// 查询值,类型1时-发送目标玩家ID;3时-发送是否重新随机
|
| | | AreaCount = 0 #(BYTE AreaCount)
|
| | | AreaList = list() #(vector<tagGCMineArea> AreaList)// 福地列表
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xB0
|
| | | self.Head.SubCmd = 0x33
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.QueryType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.QueryValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.AreaCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.AreaCount):
|
| | | temAreaList = tagGCMineArea()
|
| | | _pos = temAreaList.ReadData(_lpData, _pos)
|
| | | self.AreaList.append(temAreaList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xB0
|
| | | self.Head.SubCmd = 0x33
|
| | | self.QueryType = 0
|
| | | self.QueryValue = 0
|
| | | self.AreaCount = 0
|
| | | self.AreaList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | length += 4
|
| | | length += 1
|
| | | for i in range(self.AreaCount):
|
| | | length += self.AreaList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.QueryType)
|
| | | data = CommFunc.WriteDWORD(data, self.QueryValue)
|
| | | data = CommFunc.WriteBYTE(data, self.AreaCount)
|
| | | for i in range(self.AreaCount):
|
| | | data = CommFunc.WriteString(data, self.AreaList[i].GetLength(), self.AreaList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | QueryType:%d,
|
| | | QueryValue:%d,
|
| | | AreaCount:%d,
|
| | | AreaList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.QueryType,
|
| | | self.QueryValue,
|
| | | self.AreaCount,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagGCMineAreaInfo=tagGCMineAreaInfo()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCMineAreaInfo.Head.Cmd,m_NAtagGCMineAreaInfo.Head.SubCmd))] = m_NAtagGCMineAreaInfo
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B0 32 福地物品拉预览结果 #tagGCMineItemPullPreviewRet
|
| | |
|
| | | class tagGCMineItemPullPreviewRet(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("PlayerID", c_int), # 福地所属玩家ID,0默认自己
|
| | | ("ItemIndex", c_ubyte), # 物品所在位置索引0~n
|
| | | ("WorkerCount", c_ubyte), # 上工人人数
|
| | | ("NeedSeconds", c_int), # 预计需要时间,秒
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Cmd = 0xB0
|
| | | self.SubCmd = 0x32
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.Cmd = 0xB0
|
| | | self.SubCmd = 0x32
|
| | | self.PlayerID = 0
|
| | | self.ItemIndex = 0
|
| | | self.WorkerCount = 0
|
| | | self.NeedSeconds = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagGCMineItemPullPreviewRet)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B0 32 福地物品拉预览结果 //tagGCMineItemPullPreviewRet:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | PlayerID:%d,
|
| | | ItemIndex:%d,
|
| | | WorkerCount:%d,
|
| | | NeedSeconds:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.PlayerID,
|
| | | self.ItemIndex,
|
| | | self.WorkerCount,
|
| | | self.NeedSeconds
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagGCMineItemPullPreviewRet=tagGCMineItemPullPreviewRet()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCMineItemPullPreviewRet.Cmd,m_NAtagGCMineItemPullPreviewRet.SubCmd))] = m_NAtagGCMineItemPullPreviewRet
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B0 04 使用协助感谢礼盒预览 #tagGCUseAssistThanksGiftPreview
|
| | |
|
| | | class tagGCAssistPlayerInfo(Structure):
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B0 30 玩家福地相关信息 #tagMCPlayerMineAreaInfo
|
| | |
|
| | | class tagMCPlayerMineAreaInfo(Structure):
|
| | | Head = tagHead()
|
| | | WorkerCount = 0 #(BYTE WorkerCount)// 已雇佣工人数
|
| | | EnergyUsed = 0 #(WORD EnergyUsed)// 今日已消耗体力
|
| | | RefreshCount = 0 #(DWORD RefreshCount)// 今日福地刷新物品次数 - 普通刷新
|
| | | RefreshCountSuper = 0 #(BYTE RefreshCountSuper)// 今日福地刷新物品次数 - 超级刷新
|
| | | TreasureCount = 0 #(BYTE TreasureCount)// 聚宝盆类型个数,对应类型 0~n
|
| | | TreasureState = list() #(vector<BYTE> TreasureState)// 聚宝盆是否已激活列表,[类型0是否已激活, ...]
|
| | | TreasureAward = list() #(vector<BYTE> TreasureAward)// 聚宝盆奖励是否已领取列表,[类型0是否已领取, ...]
|
| | | TreasureProgress = list() #(vector<BYTE> TreasureProgress)// 聚宝盆进度值列表,[类型0进度值, ...],满进度100
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xB0
|
| | | self.Head.SubCmd = 0x30
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.WorkerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.EnergyUsed,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.RefreshCount,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.RefreshCountSuper,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.TreasureCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.TreasureCount):
|
| | | value,_pos=CommFunc.ReadBYTE(_lpData,_pos)
|
| | | self.TreasureState.append(value)
|
| | | for i in range(self.TreasureCount):
|
| | | value,_pos=CommFunc.ReadBYTE(_lpData,_pos)
|
| | | self.TreasureAward.append(value)
|
| | | for i in range(self.TreasureCount):
|
| | | value,_pos=CommFunc.ReadBYTE(_lpData,_pos)
|
| | | self.TreasureProgress.append(value)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xB0
|
| | | self.Head.SubCmd = 0x30
|
| | | self.WorkerCount = 0
|
| | | self.EnergyUsed = 0
|
| | | self.RefreshCount = 0
|
| | | self.RefreshCountSuper = 0
|
| | | self.TreasureCount = 0
|
| | | self.TreasureState = list()
|
| | | self.TreasureAward = list()
|
| | | self.TreasureProgress = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | length += 2
|
| | | length += 4
|
| | | length += 1
|
| | | length += 1
|
| | | length += 1 * self.TreasureCount
|
| | | length += 1 * self.TreasureCount
|
| | | length += 1 * self.TreasureCount
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.WorkerCount)
|
| | | data = CommFunc.WriteWORD(data, self.EnergyUsed)
|
| | | data = CommFunc.WriteDWORD(data, self.RefreshCount)
|
| | | data = CommFunc.WriteBYTE(data, self.RefreshCountSuper)
|
| | | data = CommFunc.WriteBYTE(data, self.TreasureCount)
|
| | | for i in range(self.TreasureCount):
|
| | | data = CommFunc.WriteBYTE(data, self.TreasureState[i])
|
| | | for i in range(self.TreasureCount):
|
| | | data = CommFunc.WriteBYTE(data, self.TreasureAward[i])
|
| | | for i in range(self.TreasureCount):
|
| | | data = CommFunc.WriteBYTE(data, self.TreasureProgress[i])
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | WorkerCount:%d,
|
| | | EnergyUsed:%d,
|
| | | RefreshCount:%d,
|
| | | RefreshCountSuper:%d,
|
| | | TreasureCount:%d,
|
| | | TreasureState:%s,
|
| | | TreasureAward:%s,
|
| | | TreasureProgress:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.WorkerCount,
|
| | | self.EnergyUsed,
|
| | | self.RefreshCount,
|
| | | self.RefreshCountSuper,
|
| | | self.TreasureCount,
|
| | | "...",
|
| | | "...",
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagMCPlayerMineAreaInfo=tagMCPlayerMineAreaInfo()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCPlayerMineAreaInfo.Head.Cmd,m_NAtagMCPlayerMineAreaInfo.Head.SubCmd))] = m_NAtagMCPlayerMineAreaInfo
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B0 07 今日协助活跃令信息 #tagMCTodayAssistMoneyInfo
|
| | |
|
| | | class tagMCTodayAssistMoneyInfo(Structure):
|