| | |
| | | import AuctionHouse
|
| | | import PlayerFairyDomain
|
| | | import GameWorldSkyTower
|
| | | import GameWorldMineArea
|
| | | import GameWorldArena
|
| | | import GameWorldItem
|
| | | import PlayerAssist
|
| | |
| | | return
|
| | | resultName = '%s' % ret
|
| | |
|
| | | # 福地
|
| | | if callName =="MineArea":
|
| | | curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
|
| | | if not curPlayer:
|
| | | return
|
| | | ret = GameWorldMineArea.MapServer_MineArea(curPlayer, eval(resultName))
|
| | | if ret == None:
|
| | | return
|
| | | resultName = '%s' % ret
|
| | | |
| | | # 天星塔
|
| | | if callName == "SkyTower":
|
| | | curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
|