hxp
2019-03-04 3d658259b25c4914c766c43aeea883bdd0847c5d
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -42,7 +42,6 @@
import PlayerUniversalGameRec
import PlayerFamily
import GameWorldOpenServerCampaign
import GameWorldMixServerCampaign
import ShareDefine
import GameDataRecord
import GameWorldShopItem
@@ -72,6 +71,9 @@
import CrossRealmPlayer
import CrossRealmMsg
import CrossRealmPK
import ChPyNetSendPack
import NetPackCommon
import AuctionHouse
import time
import datetime
@@ -258,7 +260,7 @@
        return
    # 查询地图NPC数量
    elif queryType == ChConfig.queryType_NPCCnt:
        __QueryMapNPCCntInfo(curPlayer, queryCallName, sendCMD)
        __QueryMapNPCCntInfo(curPlayer, queryCallName, sendCMD, tick)
        return
    else:
        GameWorld.ErrLog('unKnow queryType = %s' % (queryType))
@@ -299,7 +301,7 @@
#  @param queryCallName: 请求回调名
#  @param sendCMD: 请求的命令 根据请求类型和请求命令来决定最终操作
#  @return None
def __QueryMapNPCCntInfo(curPlayer, queryCallName, sendCMD):
def __QueryMapNPCCntInfo(curPlayer, queryCallName, sendCMD, tick):
    playerManager = GameWorld.GetPlayerManager()
    try:
        mapInfo = eval(sendCMD)
@@ -311,9 +313,78 @@
        return
    
    tagMapID = mapInfo[0]
    npcIDList = mapInfo[2]
    # 本服查询跨服地图怪物数
    if tagMapID in ChConfig.Def_CrossMapIDList and not GameWorld.IsCrossServer():
        __QueryCrossServerMapNPCCntInfo(curPlayer, tagMapID, npcIDList, tick)
        return
    playerManager.MapServer_QueryPlayer(curPlayer.GetPlayerID(), ChConfig.queryType_NPCCnt, 0, tagMapID,
                queryCallName, sendCMD, len(sendCMD), curPlayer.GetRouteServerIndex())
    return
def __QueryCrossServerMapNPCCntInfo(curPlayer, mapID, npcIDList, tick):
    ## 查询跨服地图NPC个数信息
    if mapID in PyGameData.g_crossMapNPCInfo:
        infoTick, mapNPCInfoDict = PyGameData.g_crossMapNPCInfo[mapID]
        if tick - infoTick < 60 * 1000:
            #GameWorld.DebugLog("直接同步本服缓存的跨服地图NPC信息")
            SyncPlayerCrossMapNPCInfo(curPlayer, mapID, npcIDList, mapNPCInfoDict)
            return
    # 本服缓存超时,发送跨服服务器查询
    playerID = curPlayer.GetPlayerID()
    CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryNPCInfo, {"PlayerID":playerID, "MapID":mapID, "NPCIDList":npcIDList})
    return
def ClientServerMsg_QueryNPCInfo(serverGroupID, msgData):
    ## 收到子服请求查看跨服地图NPC个数信息
    mapID = msgData["MapID"]
    zoneIpyData = CrossRealmPlayer.GetServerCrossZoneMapIpyData(mapID, serverGroupID)
    if not zoneIpyData:
        return
    realMapID = zoneIpyData.GetMapID()
    copyMapID = zoneIpyData.GetCopyMapID()
    sendCMD = {"ServerGroupID":serverGroupID, "CopyMapID":copyMapID}
    sendCMD.update(msgData)
    sendCMD = str(sendCMD)
    GameWorld.GetPlayerManager().MapServer_QueryPlayer(0, 0, 0, realMapID, "NPCCntCross", sendCMD, len(sendCMD))
    return
def CrossServerMsg_NPCInfoRet(msgData, tick):
    ## 收到跨服服务器同步的地图NPC信息
    mapID = msgData["MapID"]
    playerID = msgData["PlayerID"]
    npcIDList = msgData["NPCIDList"]
    mapNPCInfoDict = msgData["Result"]
    PyGameData.g_crossMapNPCInfo[mapID] = [tick, mapNPCInfoDict]
    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
    if curPlayer:
        SyncPlayerCrossMapNPCInfo(curPlayer, mapID, npcIDList, mapNPCInfoDict)
    return
def SyncPlayerCrossMapNPCInfo(curPlayer, mapID, npcIDList, mapNPCInfoDict):
    ## 同步给玩家跨服地图NPC信息
    npcInfoPack = ChPyNetSendPack.tagMCNPCCntList()
    npcInfoPack.Clear()
    npcInfoPack.MapID = mapID
    npcInfoPack.NPCInfoList = []
    for npcID in npcIDList:
        npcInfo = ChPyNetSendPack.tagMCNPCCntInfo()
        npcInfo.Clear()
        npcInfo.NPCID = npcID
        npcInfo.Cnt = mapNPCInfoDict.get(npcID, 0)
        npcInfoPack.NPCInfoList.append(npcInfo)
    npcInfoPack.NPCInfoCnt = len(npcInfoPack.NPCInfoList)
    NetPackCommon.SendFakePack(curPlayer, npcInfoPack)
    return
## 获得家族属性(等级,人数)获得自己所在家族的属性
#  @param curPlayer 请求的玩家
@@ -434,9 +505,13 @@
        CrossRealmMsg.SendMsgToClientServer(msgType, dataMsg, serverGroupIDList)
        return
    
    if callName == 'MergeWorldNotify':
        country, msgMark, msgParamList, lineID, mergeMinOSD, mergeMaxOSD, mergeMapInfo = eval(resultName)
        PlayerControl.MergeWorldNotify(country, msgMark, msgParamList, lineID, mergeMinOSD, mergeMaxOSD, mergeMapInfo, 1)
    if callName == "SetCrossPlayerAttrValue":
        CrossRealmPlayer.SetCrossPlayerAttrValue(eval(resultName), tick)
        return
    if callName == 'CrossNotify':
        serverGroupIDList, crossNotifyList = eval(resultName)
        PlayerControl.CrossNotify(serverGroupIDList, crossNotifyList)
        return
    
    if callName == "CommMapServerInitOK":
@@ -466,17 +541,6 @@
    
    if callName == 'UpdateTotalRechargeBillboard':    #地图服务器更新玩家充值总数排行榜
        PlayerBillboard.MapServer_UpdateTotalRechargeBillboard(eval(resultName))
        return
    if callName == 'UpdMSRechargeRankBillboard':    #地图服务器更新玩家合服活动充值总数排行榜
        PlayerBillboard.MapServer_UpdMSRechargeRankBillboard(eval(resultName))
        return
    if callName == 'UpdMSFamilyKillBossBillboard':    #地图服务器更新玩家合服活动战盟击杀boss总数排行榜
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        GameWorldMixServerCampaign.UpdMixCampaignFamiliyBossCnt(curPlayer, eval(resultName))
        return
    
    if callName == 'ExitExam': #地图服务器玩家退出答题
@@ -564,6 +628,14 @@
        if not curPlayer:
            return
        PlayerTalk.ChatPYSpeaker(curPlayer, eval(resultName))
        return
    #刷新本服角色信息
    if callName == 'RefreshMainServerRole':
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ChPlayer.DoRefreshMainServerRole(curPlayer)
        return
    
    # 战盟联赛
@@ -665,8 +737,8 @@
        return
    
    #生成仙盟红包
    if callName == 'CreatFamilyRedPacket':
        PlayerFamilyRedPacket.CreatFamilyRedPacket(eval(resultName))
    if callName == "MapServer_CreatRedPacket":
        PlayerFamilyRedPacket.MapServer_CreatRedPacket(eval(resultName))
        return
    #发仙盟红包
    if callName == 'SendFamilyRedPacket':
@@ -707,6 +779,16 @@
        if not curPlayer:
            return
        PlayerBourse.OnGivePlayerBourseGainsResult(curPlayer, eval(resultName))
        return
    # 拍卖行
    if callName == "AuctionHouse":
        curPlayer = None
        if srcPlayerID:
            curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
            if not curPlayer:
                return
        AuctionHouse.MapServer_AuctionHouseLogic(curPlayer, eval(resultName), tick)
        return
    
    if callName == "TeamMemFuncData":
@@ -769,11 +851,7 @@
    if callName =="AddBossRebornPoint":
        GameWorldBoss.AddBossRebornPoint(eval(resultName))
        return
    #通知神兽副本NPC刷新时间
    if callName =="DogzNPCTime":
        PyGameData.g_dogzNPCRefreshTimeDict = eval(resultName)
        GameWorldBoss.Sync_DogzNPCRefreshTime()
        return
#---return分割线-----------------------------------------------------------------
    
@@ -820,11 +898,6 @@
    if callName == 'SendInviteCode':
        #邀请码验证回复
        resultName = PlayerRecall.PlayerRecall_InviteCode(srcPlayerID, pack.GetQueryID())
    if callName == 'MixServerCampaignAward':
        #可否领取合服活动奖励
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        resultName = '%s' % GameWorldMixServerCampaign.CanGiveMixCampaignAward(curPlayer, eval(resultName))
    
    if callName == 'OpenServerCampaignAward':
        #可否领取开服活动奖励