ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -18,6 +18,7 @@ import IPY_GameWorld import PlayerControl import GameWorldProcess import PlayerSuccess import ReadChConfig import ShareDefine import FBCommon @@ -516,12 +517,15 @@ #注册玩家离开副本时间 gameFBMgr.SetPlayerLogoffTick(0) PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_EnterMap, 1, [gameMapID]) if gameFBMgr.HaveFBPlayer(curPlayerID): #已经注册了这个玩家, 不清除已注册的玩家的字典信息 return #注册进入这个副本的玩家 gameFBMgr.AddFBPlayer(curPlayerID) return def DoEnterFB(curPlayer, tick):