| | |
| | | import IpyGameDataPY
|
| | | import PlayerSuccess
|
| | | import PlayerMagicWeapon
|
| | | import IPY_GameWorld
|
| | | import OpenServerCampaign
|
| | |
|
| | | g_runeLVExpDict = {}
|
| | |
|
| | |
| | | # @param curPlayer 玩家
|
| | | # @return None
|
| | | def PlayerRuneLogin(curPlayer):
|
| | | if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_RuneSource):
|
| | | GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_RuneSource, 1)
|
| | | runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
|
| | | for RuneNum in xrange(1, runeHoleCnt + 1):
|
| | | RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % RuneNum, 0)
|
| | | if not RuneData:
|
| | | continue
|
| | | RuneItemID = ItemControler.GetRuneItemID(RuneData)
|
| | | ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID)
|
| | | if not ipyData:
|
| | | continue
|
| | | RuneSource = ItemControler.GetRuneItemSource(RuneData)
|
| | | if RuneSource != ChConfig.Item_Source_Compound:
|
| | | RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData)
|
| | | RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData)
|
| | | updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV, RuneIsLock, ChConfig.Item_Source_Compound)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % RuneNum, updRuneData)
|
| | | GameWorld.Log('上线修复双属性符印来源 RuneNum=%s,oldRuneData=%s,updRuneData=%s'%(RuneNum, RuneData, updRuneData))
|
| | | packIndex = ShareDefine.rptRune
|
| | | for place in xrange(ItemCommon.GetVPackCnt(packIndex)):
|
| | | RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_VPackItem % (packIndex, place))
|
| | | if not RuneData:
|
| | | continue
|
| | | RuneItemID = ItemControler.GetRuneItemID(RuneData)
|
| | | ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID)
|
| | | if not ipyData:
|
| | | continue
|
| | | RuneSource = ItemControler.GetRuneItemSource(RuneData)
|
| | | if RuneSource != ChConfig.Item_Source_Compound:
|
| | | RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData)
|
| | | RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData)
|
| | | updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV, RuneIsLock, ChConfig.Item_Source_Compound)
|
| | | ItemControler.SetVPackItemKeyData(curPlayer, ShareDefine.rptRune, place, updRuneData)
|
| | | GameWorld.Log('上线修复双属性符印来源 place=%s,oldRuneData=%s,updRuneData=%s'%(place, RuneData, updRuneData))
|
| | | |
| | | |
| | | DoUnlockRuneHole(curPlayer, False)
|
| | | Sync_RuneInfo(curPlayer)
|
| | | return
|
| | |
| | | runeMaxLV = runeMaxLVDict.get(itemColor, 0)
|
| | | return runeMaxLV
|
| | |
|
| | | #// A5 13 解锁符印孔 #tagCMUnlockRuneHole
|
| | | #
|
| | | #struct tagCMUnlockRuneHole
|
| | | #{
|
| | | # tagHead Head;
|
| | | # BYTE HoleIndex; // 孔索引
|
| | | #};
|
| | | def OnUnlockRuneHole(index, clientData, tick):
|
| | | curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
|
| | | holeIndex = clientData.HoleIndex
|
| | | runeUnlockDict = IpyGameDataPY.GetFuncEvalCfg("RuneUnlock", 2, {})
|
| | | if holeIndex not in runeUnlockDict:
|
| | | return
|
| | | runeOpenState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_HoleOpenState, 0)
|
| | | if runeOpenState & pow(2, holeIndex):
|
| | | return
|
| | | if curPlayer.GetLV() < IpyGameDataPY.GetFuncEvalCfg("RuneUnlock", 3, {}).get(holeIndex, 0):
|
| | | return
|
| | | costMoney = runeUnlockDict[holeIndex]
|
| | | if not PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, costMoney, ChConfig.Def_Cost_RuneHole, {'holeIndex':holeIndex}):
|
| | | return
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_HoleOpenState, runeOpenState |pow(2, holeIndex))
|
| | | Sync_RuneInfo(curPlayer)
|
| | | PlayerControl.WorldNotify(0, 'RuneSpecialHoleGet', [curPlayer.GetName(), costMoney])
|
| | | return
|
| | |
|
| | | def DoUnlockRuneHole(curPlayer, isSycn=True):
|
| | | # 解锁符印孔, 符印塔过关时调用
|
| | | runeUnlockList = IpyGameDataPY.GetFuncEvalCfg("RuneUnlock")
|
| | |
| | | or (srcBackpack == ShareDefine.rptRune and desBackPack == ShareDefine.rptTempSwap)):
|
| | | return False
|
| | |
|
| | | |
| | | runeUnlockList = IpyGameDataPY.GetFuncEvalCfg("RuneUnlock")
|
| | | maxRuneHole = len(runeUnlockList)
|
| | |
|
| | | maxRuneHole = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
|
| | | # 穿
|
| | | if desBackPack == ShareDefine.rptTempSwap:
|
| | | desRuneNum = destIndex + 1
|
| | |
| | | RuneItemID = ItemControler.GetRuneItemID(RuneData)
|
| | | RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData)
|
| | | RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData)
|
| | | RuneSource = ItemControler.GetRuneItemSource(RuneData)
|
| | | itemData = GameWorld.GetGameData().GetItemByTypeID(RuneItemID)
|
| | | if not itemData:
|
| | | return
|
| | |
| | | return
|
| | |
|
| | |
|
| | | updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV + 1, RuneIsLock)
|
| | | updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV + 1, RuneIsLock, RuneSource)
|
| | | if not PlayerControl.PayMoney(curPlayer, ShareDefine.TYPE_Price_Rune, plusCost):
|
| | | curRuneMoney = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_Rune)
|
| | | GameWorld.DebugLog("符印精华点不足,无法升级!placeType=%s,placeIndex=%s,itemID=%s,plusLV=%s,plusCost=%s,curRuneMoney=%s"
|
| | |
| | | #清掉#镶嵌X枚X品质符印的成就信息
|
| | | PlayerSuccess.ResetSuccessByType(curPlayer, ShareDefine.SuccType_InlayRune)
|
| | | totalLV = 0
|
| | | runeUnlockList = IpyGameDataPY.GetFuncEvalCfg("RuneUnlock")
|
| | | for holeNum in xrange(1, len(runeUnlockList) + 1):
|
| | | runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
|
| | | for holeNum in xrange(1, runeHoleCnt + 1):
|
| | | runeData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % holeNum, 0)
|
| | | if not runeData:
|
| | | continue
|
| | |
| | | totalLV += runeItemPlusLV
|
| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_InlayRune, 1, [itemColor])
|
| | | PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_RuneLvUp, totalLV)
|
| | | # 开服活动数据
|
| | | OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RuneLV, totalLV)
|
| | | return
|
| | |
|
| | | #// A5 66 符印分解 #tagCMRuneDecompose
|
| | |
| | | decompose += decompose * addPer / ShareDefine.Def_MaxRateValue
|
| | |
|
| | | ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID)
|
| | | if ipyData:
|
| | | if ipyData and ItemControler.GetRuneItemSource(RuneData) in [ChConfig.Rune_Source_Unkown,ChConfig.Item_Source_Compound]:
|
| | | totalMJ += ipyData.GetNeedMJ()
|
| | |
|
| | |
|
| | |
| | | GameWorld.DebugLog(' 符印合成 材料不对 tagItemID=%s, materialsIDList=%s, needItemIDList=%s'%(tagItemID,materialsIDList,needItemIDList))
|
| | | return
|
| | |
|
| | | needMJ = ipyData.GetNeedMJ()
|
| | | infoDict = {"TagItemID":tagItemID}
|
| | | if not PlayerControl.PayMoney(curPlayer, ShareDefine.TYPE_Price_Ysog, needMJ, ChConfig.Def_Cost_ItemProduce, infoDict):
|
| | | return
|
| | | |
| | | if 0 not in packList:
|
| | | #如果没有背包的材料要判断格子数
|
| | | emptySpace = ItemCommon.GetItemPackSpace(curPlayer, ShareDefine.rptRune, 1)
|
| | | if emptySpace < 1:
|
| | | PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_676165", [ShareDefine.rptRune])
|
| | | GameWorld.DebugLog(' 符印合成 背包格子数量不足1个')
|
| | | return
|
| | | |
| | | |
| | | |
| | | needMJ = ipyData.GetNeedMJ()
|
| | | infoDict = {"TagItemID":tagItemID}
|
| | | if not PlayerControl.PayMoney(curPlayer, ShareDefine.TYPE_Price_Ysog, needMJ, ChConfig.Def_Cost_ItemProduce, infoDict):
|
| | | return
|
| | | |
| | | totalPoint = 0
|
| | | for itemID in materialsIDList:
|
| | | decompose = 0
|
| | |
| | | #给新物品
|
| | | curItem = ItemControler.GetOutPutItemObj(tagItemID)
|
| | | curItem.SetUserAttr(ShareDefine.Def_IudetRuneLV, tagItemLV)
|
| | | curItem.SetUserAttr(ShareDefine.Def_IudetRuneSource, ChConfig.Item_Source_Compound)
|
| | | PlayerItemControler = ItemControler.PlayerItemControler(curPlayer)
|
| | | PlayerItemControler.PutInItem(ShareDefine.rptRune, curItem, event=[ChConfig.ItemGive_RuneCompound, False, {}])
|
| | | PlayerItemControler.PutInItem(ShareDefine.rptRune, curItem, event=[ChConfig.ItemGive_RuneCompound, False, {'indexList1':indexList1,'indexList2':indexList2}])
|
| | | curPlayer.Sync_MakeItemAnswer(ShareDefine.Def_mitRuneCompound, 1)
|
| | | return
|
| | |
|
| | |
|
| | | ## 刷符印属性
|
| | | def RefreshRuneAttr(curPlayer):
|
| | | allAttrList = [{} for _ in range(4)]
|
| | | runeUnlockList = IpyGameDataPY.GetFuncEvalCfg("RuneUnlock")
|
| | | for holeNum in xrange(1, len(runeUnlockList) + 1):
|
| | | runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
|
| | | for holeNum in xrange(1, runeHoleCnt + 1):
|
| | | runeData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % holeNum, 0)
|
| | | if not runeData:
|
| | | continue
|
| | |
| | |
|
| | | ## 同步客户端
|
| | | def Sync_RuneInfo(curPlayer):
|
| | | runeUnlockList = IpyGameDataPY.GetFuncEvalCfg("RuneUnlock")
|
| | | if not runeUnlockList:
|
| | | runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
|
| | | if not runeHoleCnt:
|
| | | return
|
| | | RuneInfoPack = ChPyNetSendPack.tagMCRuneInfo()
|
| | | RuneInfoPack.Clear()
|
| | | RuneInfoPack.RuneHoleOpenState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_HoleOpenState, 0)
|
| | | RuneInfoPack.RuneDataList = []
|
| | | for RuneNum in xrange(1, len(runeUnlockList) + 1):
|
| | | for RuneNum in xrange(1, runeHoleCnt + 1):
|
| | | RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % RuneNum, 0)
|
| | | RuneInfoPack.RuneDataList.append(RuneData)
|
| | | RuneInfoPack.Count = len(RuneInfoPack.RuneDataList)
|