| | |
| | | sendPack.HurtList.append(hurtList)
|
| | |
|
| | | sendPack.HurtCount = len(sendPack.HurtList)
|
| | |
|
| | | sendPack.SkillElementID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SkillElementID % skillID)
|
| | | PlayerControl.PyNotifyAll(curPlayer, sendPack, notifySelf=True, notifyCnt=-1)
|
| | | return
|
| | |
|
| | |
|
| | | # py重现View_UseSkillPos效果,对地通知,只用于玩家
|
| | |
| | |
|
| | | sendPack.HurtCount = len(sendPack.HurtList)
|
| | | if attacker.GetGameObjType() == IPY_GameWorld.gotPlayer:
|
| | | sendPack.SkillElementID = attacker.NomalDictGetProperty(ChConfig.Def_PDict_SkillElementID % skillID)
|
| | | PlayerControl.PyNotifyAll(attacker, sendPack, notifySelf, -1)
|
| | | else:
|
| | | attacker.NotifyAll(sendPack.GetBuffer(), sendPack.GetLength())
|
| | |
| | | sendPack.HurtList.append(hurtList)
|
| | |
|
| | | sendPack.HurtCount = len(sendPack.HurtList)
|
| | | sendPack.SkillElementID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SkillElementID % skillID)
|
| | | NetPackCommon.SendFakePack(curPlayer, sendPack)
|
| | | return
|
| | |
|