| | |
| | | Job = 0 #(BYTE Job)// 玩家职业
|
| | | RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.Job = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 2
|
| | | length += 1
|
| | | length += 2
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | LV:%d,
|
| | | Job:%d,
|
| | | RealmLV:%d,
|
| | | Face:%d
|
| | | Face:%d,
|
| | | FacePic:%d
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | |
| | | self.LV,
|
| | | self.Job,
|
| | | self.RealmLV,
|
| | | self.Face
|
| | | self.Face,
|
| | | self.FacePic
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | NameLen = 0 #(BYTE NameLen)
|
| | | Name = "" #(String Name)//名字
|
| | | PlayeJob = 0 #(BYTE PlayeJob)//玩家职业
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | MoneyNum = 0 #(DWORD MoneyNum)//金钱数量
|
| | | data = None
|
| | |
|
| | |
| | | self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
|
| | | self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | |
| | | self.NameLen = 0
|
| | | self.Name = ""
|
| | | self.PlayeJob = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.MoneyNum = 0
|
| | | return
|
| | |
|
| | |
| | | length += len(self.Name)
|
| | | length += 1
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
|
| | |
| | | data = CommFunc.WriteBYTE(data, self.NameLen)
|
| | | data = CommFunc.WriteString(data, self.NameLen, self.Name)
|
| | | data = CommFunc.WriteBYTE(data, self.PlayeJob)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.MoneyNum)
|
| | | return data
|
| | |
|
| | |
| | | NameLen:%d,
|
| | | Name:%s,
|
| | | PlayeJob:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | MoneyNum:%d
|
| | | '''\
|
| | | %(
|
| | | self.NameLen,
|
| | | self.Name,
|
| | | self.PlayeJob,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.MoneyNum
|
| | | )
|
| | | return DumpString
|
| | |
| | | Name = "" #(String Name)//玩家名字
|
| | | Time = 0 #(DWORD Time)//时间
|
| | | PlayeJob = 0 #(BYTE PlayeJob)//玩家职业
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | MoneyType = 0 #(BYTE MoneyType)//金钱类型
|
| | | MoneyNum = 0 #(DWORD MoneyNum)//金钱数量
|
| | | GetWay = 0 #(BYTE GetWay)//获得途径
|
| | |
| | | self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
|
| | | self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.GetWay,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | |
| | | self.Name = ""
|
| | | self.Time = 0
|
| | | self.PlayeJob = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.MoneyType = 0
|
| | | self.MoneyNum = 0
|
| | | self.GetWay = 0
|
| | |
| | | length += len(self.Name)
|
| | | length += 4
|
| | | length += 1
|
| | | length += 4
|
| | | length += 4
|
| | | length += 1
|
| | | length += 4
|
| | | length += 1
|
| | |
| | | data = CommFunc.WriteString(data, self.NameLen, self.Name)
|
| | | data = CommFunc.WriteDWORD(data, self.Time)
|
| | | data = CommFunc.WriteBYTE(data, self.PlayeJob)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteBYTE(data, self.MoneyType)
|
| | | data = CommFunc.WriteDWORD(data, self.MoneyNum)
|
| | | data = CommFunc.WriteBYTE(data, self.GetWay)
|
| | |
| | | Name:%s,
|
| | | Time:%d,
|
| | | PlayeJob:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | MoneyType:%d,
|
| | | MoneyNum:%d,
|
| | | GetWay:%d,
|
| | |
| | | self.Name,
|
| | | self.Time,
|
| | | self.PlayeJob,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.MoneyType,
|
| | | self.MoneyNum,
|
| | | self.GetWay,
|
| | |
| | | AddScore = "" #(String AddScore)//本次对战增加的积分,有正负
|
| | | IsWin = 0 #(BYTE IsWin)//是否获胜
|
| | | Time = 0 #(DWORD Time)//时间戳
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.AddScore,_pos = CommFunc.ReadString(_lpData, _pos,self.AddScoreLen)
|
| | | self.IsWin,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.AddScore = ""
|
| | | self.IsWin = 0
|
| | | self.Time = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 1
|
| | | length += len(self.AddScore)
|
| | | length += 1
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
| | | data = CommFunc.WriteString(data, self.AddScoreLen, self.AddScore)
|
| | | data = CommFunc.WriteBYTE(data, self.IsWin)
|
| | | data = CommFunc.WriteDWORD(data, self.Time)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | AddScoreLen:%d,
|
| | | AddScore:%s,
|
| | | IsWin:%d,
|
| | | Time:%d
|
| | | Time:%d,
|
| | | Face:%d,
|
| | | FacePic:%d
|
| | | '''\
|
| | | %(
|
| | | self.PlayerID,
|
| | |
| | | self.AddScoreLen,
|
| | | self.AddScore,
|
| | | self.IsWin,
|
| | | self.Time
|
| | | self.Time,
|
| | | self.Face,
|
| | | self.FacePic
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | FightPower = 0 #(DWORD FightPower)//战力求余亿部分,机器人读等级表取等级对应战力
|
| | | FightPowerEx = 0 #(DWORD FightPowerEx)//战力整除亿部分,机器人读等级表取等级对应战力
|
| | | Score = 0 #(DWORD Score)//积分
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.Score,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.FightPower = 0
|
| | | self.FightPowerEx = 0
|
| | | self.Score = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 1
|
| | | length += 2
|
| | | length += 2
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | |
| | | data = CommFunc.WriteDWORD(data, self.FightPower)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPowerEx)
|
| | | data = CommFunc.WriteDWORD(data, self.Score)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | RealmLV:%d,
|
| | | FightPower:%d,
|
| | | FightPowerEx:%d,
|
| | | Score:%d
|
| | | Score:%d,
|
| | | Face:%d,
|
| | | FacePic:%d
|
| | | '''\
|
| | | %(
|
| | | self.PlayerID,
|
| | |
| | | self.RealmLV,
|
| | | self.FightPower,
|
| | | self.FightPowerEx,
|
| | | self.Score
|
| | | self.Score,
|
| | | self.Face,
|
| | | self.FacePic
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | Job = 0 #(BYTE Job)
|
| | | RealmLV = 0 #(WORD RealmLV)//境界
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.Job = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 4
|
| | | length += 1
|
| | | length += 2
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | LV:%d,
|
| | | Job:%d,
|
| | | RealmLV:%d,
|
| | | Face:%d
|
| | | Face:%d,
|
| | | FacePic:%d
|
| | | '''\
|
| | | %(
|
| | | self.ID,
|
| | |
| | | self.LV,
|
| | | self.Job,
|
| | | self.RealmLV,
|
| | | self.Face
|
| | | self.Face,
|
| | | self.FacePic
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | LV = 0 #(WORD LV)//等级
|
| | | RealmLV = 0 #(WORD RealmLV)//境界
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.LV = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 1
|
| | | length += 2
|
| | | length += 2
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | Job:%d,
|
| | | LV:%d,
|
| | | RealmLV:%d,
|
| | | Face:%d
|
| | | Face:%d,
|
| | | FacePic:%d
|
| | | '''\
|
| | | %(
|
| | | self.PlayerID,
|
| | |
| | | self.Job,
|
| | | self.LV,
|
| | | self.RealmLV,
|
| | | self.Face
|
| | | self.Face,
|
| | | self.FacePic
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | LV = 0 #(WORD LV)// 玩家等级
|
| | | Job = 0 #(BYTE Job)// 玩家职业
|
| | | RealmLV = 0 #(WORD RealmLV)// 玩家境界
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | EquipShowSwitch = 0 #(DWORD EquipShowSwitch)
|
| | | EquipShowIDCount = 0 #(BYTE EquipShowIDCount)
|
| | | EquipShowID = list() #(vector<DWORD> EquipShowID)
|
| | |
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.EquipShowSwitch,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.EquipShowIDCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.EquipShowIDCount):
|
| | |
| | | self.LV = 0
|
| | | self.Job = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.EquipShowSwitch = 0
|
| | | self.EquipShowIDCount = 0
|
| | | self.EquipShowID = list()
|
| | |
| | | length += 1
|
| | | length += 2
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 1
|
| | | length += 4 * self.EquipShowIDCount
|
| | |
|
| | |
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.EquipShowSwitch)
|
| | | data = CommFunc.WriteBYTE(data, self.EquipShowIDCount)
|
| | | for i in range(self.EquipShowIDCount):
|
| | |
| | | LV:%d,
|
| | | Job:%d,
|
| | | RealmLV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | EquipShowSwitch:%d,
|
| | | EquipShowIDCount:%d,
|
| | | EquipShowID:%s
|
| | |
| | | self.LV,
|
| | | self.Job,
|
| | | self.RealmLV,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.EquipShowSwitch,
|
| | | self.EquipShowIDCount,
|
| | | "..."
|
| | |
| | | LV = 0 #(WORD LV)// 玩家等级
|
| | | Job = 0 #(BYTE Job)// 玩家职业
|
| | | RealmLV = 0 #(WORD RealmLV)// 玩家境界
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.LV = 0
|
| | | self.Job = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 2
|
| | | length += 1
|
| | | length += 2
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
|
| | |
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | Name:%s,
|
| | | LV:%d,
|
| | | Job:%d,
|
| | | RealmLV:%d
|
| | | RealmLV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d
|
| | | '''\
|
| | | %(
|
| | | self.AddTime,
|
| | |
| | | self.Name,
|
| | | self.LV,
|
| | | self.Job,
|
| | | self.RealmLV
|
| | | self.RealmLV,
|
| | | self.Face,
|
| | | self.FacePic
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | Job = 0 #(BYTE Job)
|
| | | LV = 0 #(WORD LV)//等级
|
| | | RealmLV = 0 #(BYTE RealmLV)//境界
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | MapID = 0 #(DWORD MapID)
|
| | | LineID = 0 #(DWORD LineID)
|
| | | NPCID = 0 #(DWORD NPCID)
|
| | |
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | |
| | | self.Job = 0
|
| | | self.LV = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.MapID = 0
|
| | | self.LineID = 0
|
| | | self.NPCID = 0
|
| | |
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 2
|
| | | length += len(self.ExData)
|
| | |
|
| | |
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteBYTE(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.MapID)
|
| | | data = CommFunc.WriteDWORD(data, self.LineID)
|
| | | data = CommFunc.WriteDWORD(data, self.NPCID)
|
| | |
| | | Job:%d,
|
| | | LV:%d,
|
| | | RealmLV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | MapID:%d,
|
| | | LineID:%d,
|
| | | NPCID:%d,
|
| | |
| | | self.Job,
|
| | | self.LV,
|
| | | self.RealmLV,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.MapID,
|
| | | self.LineID,
|
| | | self.NPCID,
|
| | |
| | | Job = 0 #(BYTE Job)
|
| | | LV = 0 #(WORD LV)
|
| | | RealmLV = 0 #(BYTE RealmLV)//境界
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | MapID = 0 #(DWORD MapID)
|
| | | LineID = 0 #(DWORD LineID)
|
| | | NPCID = 0 #(DWORD NPCID)
|
| | |
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | |
| | | self.Job = 0
|
| | | self.LV = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.MapID = 0
|
| | | self.LineID = 0
|
| | | self.NPCID = 0
|
| | |
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 2
|
| | | length += len(self.ExData)
|
| | | length += 19
|
| | |
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteBYTE(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.MapID)
|
| | | data = CommFunc.WriteDWORD(data, self.LineID)
|
| | | data = CommFunc.WriteDWORD(data, self.NPCID)
|
| | |
| | | Job:%d,
|
| | | LV:%d,
|
| | | RealmLV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | MapID:%d,
|
| | | LineID:%d,
|
| | | NPCID:%d,
|
| | |
| | | self.Job,
|
| | | self.LV,
|
| | | self.RealmLV,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.MapID,
|
| | | self.LineID,
|
| | | self.NPCID,
|
| | |
| | | RobPlayerID = 0 #(DWORD RobPlayerID)// 抢夺玩家ID,为0时代表没人抢夺
|
| | | RobWorkerCount = 0 #(BYTE RobWorkerCount)// 抢夺工人个数
|
| | | RobPlayerName = "" #(char RobPlayerName[33])
|
| | | RobJob = 0 #(BYTE RobJob)
|
| | | RobFace = 0 #(DWORD RobFace)
|
| | | RobFacePic = 0 #(DWORD RobFacePic)
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.RobPlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.RobWorkerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RobPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
|
| | | self.RobJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RobFace,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.RobFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.RobPlayerID = 0
|
| | | self.RobWorkerCount = 0
|
| | | self.RobPlayerName = ""
|
| | | self.RobJob = 0
|
| | | self.RobFace = 0
|
| | | self.RobFacePic = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 4
|
| | | length += 1
|
| | | length += 33
|
| | | length += 1
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
| | | data = CommFunc.WriteDWORD(data, self.RobPlayerID)
|
| | | data = CommFunc.WriteBYTE(data, self.RobWorkerCount)
|
| | | data = CommFunc.WriteString(data, 33, self.RobPlayerName)
|
| | | data = CommFunc.WriteBYTE(data, self.RobJob)
|
| | | data = CommFunc.WriteDWORD(data, self.RobFace)
|
| | | data = CommFunc.WriteDWORD(data, self.RobFacePic)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | RobPlayerID:%d,
|
| | | RobWorkerCount:%d,
|
| | | RobPlayerName:%s,
|
| | | RobFace:%d
|
| | | RobJob:%d,
|
| | | RobFace:%d,
|
| | | RobFacePic:%d
|
| | | '''\
|
| | | %(
|
| | | self.Index,
|
| | |
| | | self.RobPlayerID,
|
| | | self.RobWorkerCount,
|
| | | self.RobPlayerName,
|
| | | self.RobFace
|
| | | self.RobJob,
|
| | | self.RobFace,
|
| | | self.RobFacePic
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | class tagGCMineArea(Structure):
|
| | | PlayerID = 0 #(DWORD PlayerID)// 福地所属玩家ID,可能是自己或其他玩家ID,当ID小于10000时为假人
|
| | | PlayerName = "" #(char PlayerName[33])// 可能为空,如自己或假人
|
| | | Job = 0 #(BYTE Job)
|
| | | Face = 0 #(DWORD Face)
|
| | | FacePic = 0 #(DWORD FacePic)
|
| | | MineCount = 0 #(BYTE MineCount)
|
| | | MineItemList = list() #(vector<tagGCMineItem> MineItemList)// 矿物列表
|
| | | data = None
|
| | |
| | | self.Clear()
|
| | | self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
|
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MineCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.MineCount):
|
| | | temMineItemList = tagGCMineItem()
|
| | |
| | | def Clear(self):
|
| | | self.PlayerID = 0
|
| | | self.PlayerName = ""
|
| | | self.Job = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.MineCount = 0
|
| | | self.MineItemList = list()
|
| | | return
|
| | |
| | | length = 0
|
| | | length += 4
|
| | | length += 33
|
| | | length += 1
|
| | | length += 4
|
| | | length += 4
|
| | | length += 1
|
| | | for i in range(self.MineCount):
|
| | |
| | | data = ''
|
| | | data = CommFunc.WriteDWORD(data, self.PlayerID)
|
| | | data = CommFunc.WriteString(data, 33, self.PlayerName)
|
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteBYTE(data, self.MineCount)
|
| | | for i in range(self.MineCount):
|
| | | data = CommFunc.WriteString(data, self.MineItemList[i].GetLength(), self.MineItemList[i].GetBuffer())
|
| | |
| | | DumpString = '''
|
| | | PlayerID:%d,
|
| | | PlayerName:%s,
|
| | | Job:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | MineCount:%d,
|
| | | MineItemList:%s
|
| | | '''\
|
| | | %(
|
| | | self.PlayerID,
|
| | | self.PlayerName,
|
| | | self.Job,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.MineCount,
|
| | | "..."
|
| | | )
|
| | |
| | | RecordTime = 0 #(DWORD RecordTime)// 记录时间戳
|
| | | MineID = 0 #(WORD MineID)// 矿物ID,对应福地采集表中ID
|
| | | TagPlayerName = "" #(char TagPlayerName[33])
|
| | | TagJob = 0 #(BYTE TagJob)
|
| | | TagFace = 0 #(DWORD TagFace)
|
| | | TagFacePic = 0 #(DWORD TagFacePic)
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.RecordTime,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.TagPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
|
| | | self.TagJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.TagFace,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.TagFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.RecordTime = 0
|
| | | self.MineID = 0
|
| | | self.TagPlayerName = ""
|
| | | self.TagJob = 0
|
| | | self.TagFace = 0
|
| | | self.TagFacePic = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 4
|
| | | length += 2
|
| | | length += 33
|
| | | length += 1
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
| | | data = CommFunc.WriteDWORD(data, self.RecordTime)
|
| | | data = CommFunc.WriteWORD(data, self.MineID)
|
| | | data = CommFunc.WriteString(data, 33, self.TagPlayerName)
|
| | | data = CommFunc.WriteBYTE(data, self.TagJob)
|
| | | data = CommFunc.WriteDWORD(data, self.TagFace)
|
| | | data = CommFunc.WriteDWORD(data, self.TagFacePic)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | RecordTime:%d,
|
| | | MineID:%d,
|
| | | TagPlayerName:%s,
|
| | | TagFace:%d
|
| | | TagJob:%d,
|
| | | TagFace:%d,
|
| | | TagFacePic:%d
|
| | | '''\
|
| | | %(
|
| | | self.RecordType,
|
| | |
| | | self.RecordTime,
|
| | | self.MineID,
|
| | | self.TagPlayerName,
|
| | | self.TagFace
|
| | | self.TagJob,
|
| | | self.TagFace,
|
| | | self.TagFacePic
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | Job = 0 #(BYTE Job)
|
| | | LV = 0 #(WORD LV)
|
| | | RealmLV = 0 #(BYTE RealmLV)//境界
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.Job = 0
|
| | | self.LV = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 1
|
| | | length += 2
|
| | | length += 1
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
|
| | |
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteBYTE(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | PlayerName:%s,
|
| | | Job:%d,
|
| | | LV:%d,
|
| | | RealmLV:%d
|
| | | RealmLV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d
|
| | | '''\
|
| | | %(
|
| | | self.PlayerID,
|
| | | self.PlayerName,
|
| | | self.Job,
|
| | | self.LV,
|
| | | self.RealmLV
|
| | | self.RealmLV,
|
| | | self.Face,
|
| | | self.FacePic
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | LV = 0 #(WORD LV)
|
| | | RealmLV = 0 #(WORD RealmLV)//境界等级
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.LV = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 33
|
| | | length += 2
|
| | | length += 2
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | Name:%s,
|
| | | LV:%d,
|
| | | RealmLV:%d,
|
| | | Face:%d
|
| | | Face:%d,
|
| | | FacePic:%d
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | |
| | | self.Name,
|
| | | self.LV,
|
| | | self.RealmLV,
|
| | | self.Face
|
| | | self.Face,
|
| | | self.FacePic
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | IsInTeam = 0 #(BYTE IsInTeam)//是否有队伍
|
| | | ServerGroupID = 0 #(DWORD ServerGroupID)//服务器组ID
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.IsInTeam,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.ServerGroupID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.IsInTeam = 0
|
| | | self.ServerGroupID = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 2
|
| | | length += 1
|
| | | length += 1
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | |
| | | data = CommFunc.WriteBYTE(data, self.IsInTeam)
|
| | | data = CommFunc.WriteDWORD(data, self.ServerGroupID)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | OnlineType:%d,
|
| | | IsInTeam:%d,
|
| | | ServerGroupID:%d,
|
| | | Face:%d
|
| | | Face:%d,
|
| | | FacePic:%d
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | |
| | | self.OnlineType,
|
| | | self.IsInTeam,
|
| | | self.ServerGroupID,
|
| | | self.Face
|
| | | self.Face,
|
| | | self.FacePic
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | RealmLV = 0 #(WORD RealmLV)//境界
|
| | | OnlineType = 0 #(BYTE OnlineType)//0不在线 1在线 2脱机在线
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.OnlineType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.RealmLV = 0
|
| | | self.OnlineType = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 2
|
| | | length += 2
|
| | | length += 1
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteBYTE(data, self.OnlineType)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | LV:%d,
|
| | | RealmLV:%d,
|
| | | OnlineType:%d,
|
| | | Face:%d
|
| | | Face:%d,
|
| | | FacePic:%d
|
| | | '''\
|
| | | %(
|
| | | self.PlayerID,
|
| | |
| | | self.LV,
|
| | | self.RealmLV,
|
| | | self.OnlineType,
|
| | | self.Face
|
| | | self.Face,
|
| | | self.FacePic
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | LV = 0 #(WORD LV)// 玩家等级
|
| | | Job = 0 #(BYTE Job)// 玩家职业
|
| | | RealmLV = 0 #(WORD RealmLV)// 玩家境界
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | FightPower = 0 #(DWORD FightPower)// 战力,求余亿
|
| | | FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿
|
| | | Value1 = 0 #(DWORD Value1)//ֵ1
|
| | |
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | |
| | | self.LV = 0
|
| | | self.Job = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.FightPower = 0
|
| | | self.FightPowerEx = 0
|
| | | self.Value1 = 0
|
| | |
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
|
| | |
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPower)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPowerEx)
|
| | | data = CommFunc.WriteDWORD(data, self.Value1)
|
| | |
| | | LV:%d,
|
| | | Job:%d,
|
| | | RealmLV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | FightPower:%d,
|
| | | FightPowerEx:%d,
|
| | | Value1:%d,
|
| | |
| | | self.LV,
|
| | | self.Job,
|
| | | self.RealmLV,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.FightPower,
|
| | | self.FightPowerEx,
|
| | | self.Value1,
|
| | |
| | | LV = 0 #(WORD LV)// 玩家等级
|
| | | Job = 0 #(BYTE Job)// 玩家职业
|
| | | RealmLV = 0 #(WORD RealmLV)// 玩家境界
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | FightPower = 0 #(DWORD FightPower)// 战力,求余亿
|
| | | FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿
|
| | | data = None
|
| | |
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
| | | self.LV = 0
|
| | | self.Job = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.FightPower = 0
|
| | | self.FightPowerEx = 0
|
| | | return
|
| | |
| | | length += 2
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
|
| | |
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPower)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPowerEx)
|
| | | return data
|
| | |
| | | LV:%d,
|
| | | Job:%d,
|
| | | RealmLV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | FightPower:%d,
|
| | | FightPowerEx:%d
|
| | | '''\
|
| | |
| | | self.LV,
|
| | | self.Job,
|
| | | self.RealmLV,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.FightPower,
|
| | | self.FightPowerEx
|
| | | )
|
| | |
| | | LV = 0 #(WORD LV)// 玩家等级
|
| | | Job = 0 #(BYTE Job)// 玩家职业
|
| | | RealmLV = 0 #(WORD RealmLV)// 玩家境界
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | FightPower = 0 #(DWORD FightPower)// 战力,求余亿
|
| | | FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿
|
| | | OfflineValue = 0 #(DWORD OfflineValue)// 离线值:0-在线;1-离线;>1-上次离线时间戳,可用于计算离线多久了;当取不到玩家信息时用1代表已离线;
|
| | |
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.OfflineValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | |
| | | self.LV = 0
|
| | | self.Job = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.FightPower = 0
|
| | | self.FightPowerEx = 0
|
| | | self.OfflineValue = 0
|
| | |
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
|
| | |
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPower)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPowerEx)
|
| | | data = CommFunc.WriteDWORD(data, self.OfflineValue)
|
| | |
| | | LV:%d,
|
| | | Job:%d,
|
| | | RealmLV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | FightPower:%d,
|
| | | FightPowerEx:%d,
|
| | | OfflineValue:%d,
|
| | |
| | | self.LV,
|
| | | self.Job,
|
| | | self.RealmLV,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.FightPower,
|
| | | self.FightPowerEx,
|
| | | self.OfflineValue,
|
| | |
| | | Job = 0 #(BYTE Job)// 玩家职业
|
| | | JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级
|
| | | RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.Job = 0
|
| | | self.JobLevel = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 1
|
| | | length += 1
|
| | | length += 2
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
|
| | |
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteBYTE(data, self.JobLevel)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | LV:%d,
|
| | | Job:%d,
|
| | | JobLevel:%d,
|
| | | RealmLV:%d
|
| | | RealmLV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d
|
| | | '''\
|
| | | %(
|
| | | self.PlayerID,
|
| | |
| | | self.LV,
|
| | | self.Job,
|
| | | self.JobLevel,
|
| | | self.RealmLV
|
| | | self.RealmLV,
|
| | | self.Face,
|
| | | self.FacePic
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | Job = 0 #(BYTE Job)// 玩家职业
|
| | | JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级
|
| | | RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.Job = 0
|
| | | self.JobLevel = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 1
|
| | | length += 1
|
| | | length += 2
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
|
| | |
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteBYTE(data, self.JobLevel)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | LV:%d,
|
| | | Job:%d,
|
| | | JobLevel:%d,
|
| | | RealmLV:%d
|
| | | RealmLV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | |
| | | self.LV,
|
| | | self.Job,
|
| | | self.JobLevel,
|
| | | self.RealmLV
|
| | | self.RealmLV,
|
| | | self.Face,
|
| | | self.FacePic
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | Job = 0 #(BYTE Job)// 玩家职业
|
| | | JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级
|
| | | RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | PlayerState = 0 #(BYTE PlayerState)// 0: 离线 1:在线
|
| | | MapID = 0 #(DWORD MapID)// 地图ID
|
| | | LineID = 0 #(BYTE LineID)// 线路ID
|
| | |
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.PlayerState,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.LineID,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | |
| | | self.Job = 0
|
| | | self.JobLevel = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.PlayerState = 0
|
| | | self.MapID = 0
|
| | | self.LineID = 0
|
| | |
| | | length += 1
|
| | | length += 1
|
| | | length += 2
|
| | | length += 4
|
| | | length += 4
|
| | | length += 1
|
| | | length += 4
|
| | | length += 1
|
| | |
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteBYTE(data, self.JobLevel)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteBYTE(data, self.PlayerState)
|
| | | data = CommFunc.WriteDWORD(data, self.MapID)
|
| | | data = CommFunc.WriteBYTE(data, self.LineID)
|
| | |
| | | Job:%d,
|
| | | JobLevel:%d,
|
| | | RealmLV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | PlayerState:%d,
|
| | | MapID:%d,
|
| | | LineID:%d
|
| | |
| | | self.Job,
|
| | | self.JobLevel,
|
| | | self.RealmLV,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.PlayerState,
|
| | | self.MapID,
|
| | | self.LineID
|
| | |
| | | FightPower = 0 #(DWORD FightPower)// 战力求余亿部分
|
| | | FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分
|
| | | RealmLV = 0 #(WORD RealmLV)
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.FightPower = 0
|
| | | self.FightPowerEx = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 4
|
| | | length += 4
|
| | | length += 2
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
|
| | |
| | | data = CommFunc.WriteDWORD(data, self.FightPower)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPowerEx)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | LV:%d,
|
| | | FightPower:%d,
|
| | | FightPowerEx:%d,
|
| | | RealmLV:%d
|
| | | RealmLV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d
|
| | | '''\
|
| | | %(
|
| | | self.PlayerID,
|
| | |
| | | self.LV,
|
| | | self.FightPower,
|
| | | self.FightPowerEx,
|
| | | self.RealmLV
|
| | | self.RealmLV,
|
| | | self.Face,
|
| | | self.FacePic
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | FightPower = 0 #(DWORD FightPower)// 战力求余亿部分
|
| | | FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分
|
| | | RealmLV = 0 #(WORD RealmLV)
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.FightPower = 0
|
| | | self.FightPowerEx = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 4
|
| | | length += 4
|
| | | length += 2
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
|
| | |
| | | data = CommFunc.WriteDWORD(data, self.FightPower)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPowerEx)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | LV:%d,
|
| | | FightPower:%d,
|
| | | FightPowerEx:%d,
|
| | | RealmLV:%d
|
| | | RealmLV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d
|
| | | '''\
|
| | | %(
|
| | | self.PlayerID,
|
| | |
| | | self.LV,
|
| | | self.FightPower,
|
| | | self.FightPowerEx,
|
| | | self.RealmLV
|
| | | self.RealmLV,
|
| | | self.Face,
|
| | | self.FacePic
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | NameLen = 0 #(BYTE NameLen)
|
| | | PlayerName = "" #(String PlayerName)
|
| | | Job = 0 #(BYTE Job)
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | FightPower = 0 #(DWORD FightPower)
|
| | | RealmLV = 0 #(WORD RealmLV)
|
| | | PKScore = 0 #(DWORD PKScore)
|
| | |
| | | self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
|
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.PKScore,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | |
| | | self.NameLen = 0
|
| | | self.PlayerName = ""
|
| | | self.Job = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.FightPower = 0
|
| | | self.RealmLV = 0
|
| | | self.PKScore = 0
|
| | |
| | | length += len(self.PlayerName)
|
| | | length += 1
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 2
|
| | | length += 4
|
| | | length += 1
|
| | |
| | | data = CommFunc.WriteBYTE(data, self.NameLen)
|
| | | data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
|
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPower)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.PKScore)
|
| | |
| | | NameLen:%d,
|
| | | PlayerName:%s,
|
| | | Job:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | FightPower:%d,
|
| | | RealmLV:%d,
|
| | | PKScore:%d,
|
| | |
| | | self.NameLen,
|
| | | self.PlayerName,
|
| | | self.Job,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.FightPower,
|
| | | self.RealmLV,
|
| | | self.PKScore,
|
| | |
| | | PlayerName = "" #(String PlayerName)// 跨服名字
|
| | | Job = 0 #(BYTE Job)
|
| | | LV = 0 #(WORD LV)
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | MaxHP = 0 #(DWORD MaxHP)// 默认满血,求余亿部分
|
| | | MaxHPEx = 0 #(DWORD MaxHPEx)// 默认满血,整除亿部分
|
| | | MaxProDef = 0 #(DWORD MaxProDef)// 最大护盾
|
| | |
| | | self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
|
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MaxHP,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MaxHPEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MaxProDef,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | |
| | | self.PlayerName = ""
|
| | | self.Job = 0
|
| | | self.LV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.MaxHP = 0
|
| | | self.MaxHPEx = 0
|
| | | self.MaxProDef = 0
|
| | |
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | |
|
| | | return length
|
| | |
|
| | |
| | | data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
|
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.MaxHP)
|
| | | data = CommFunc.WriteDWORD(data, self.MaxHPEx)
|
| | | data = CommFunc.WriteDWORD(data, self.MaxProDef)
|
| | |
| | | PlayerName:%s,
|
| | | Job:%d,
|
| | | LV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | MaxHP:%d,
|
| | | MaxHPEx:%d,
|
| | | MaxProDef:%d
|
| | |
| | | self.PlayerName,
|
| | | self.Job,
|
| | | self.LV,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.MaxHP,
|
| | | self.MaxHPEx,
|
| | | self.MaxProDef
|
| | |
| | | ExAttr19 = 0 #(DWORD ExAttr19)//预留的扩展属性字段,用来存放项目特定的属性
|
| | | ExAttr20 = 0 #(DWORD ExAttr20)//预留的扩展属性字段,用来存放项目特定的属性
|
| | | HPEx = 0 #(DWORD HPEx)//当前血量 超过E的记录
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | RoleType = 0 #(DWORD RoleType)//角色类型(各项目可自定义含义,如种族,与职业区分)
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.ExAttr19,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.ExAttr20,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.HPEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.RoleType,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.ExAttr19 = 0
|
| | | self.ExAttr20 = 0
|
| | | self.HPEx = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.RoleType = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 4
|
| | | length += 4
|
| | | length += 15
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | |
| | | data = CommFunc.WriteDWORD(data, self.ExAttr19)
|
| | | data = CommFunc.WriteDWORD(data, self.ExAttr20)
|
| | | data = CommFunc.WriteDWORD(data, self.HPEx)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.RoleType)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | ExAttr18:%d,
|
| | | ExAttr19:%d,
|
| | | ExAttr20:%d,
|
| | | HPEx:%d
|
| | | HPEx:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | RoleType:%d
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | |
| | | self.ExAttr18,
|
| | | self.ExAttr19,
|
| | | self.ExAttr20,
|
| | | self.HPEx
|
| | | self.HPEx,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.RoleType
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | #------------------------------------------------------
|
| | | # A3 51 寻宝功能信息 #tagMCTreasureInfo
|
| | |
|
| | | class tagMCTreasureTypeInfo(Structure):
|
| | | class tagMCTreasureGridLimit(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("TreasureType", c_ubyte), #寻宝类型
|
| | | ("LuckValue", c_ushort), #当前幸运值
|
| | | ("TreasureCount", c_int), #已寻宝总次数
|
| | | ("FreeCountToday", c_ushort), #今日已免费寻宝次数
|
| | | ("GridNum", c_ubyte), # 有限制抽取次数的格子编号
|
| | | ("GridCnt", c_ushort), # 已抽到次数
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.TreasureType = 0
|
| | | self.LuckValue = 0
|
| | | self.TreasureCount = 0
|
| | | self.FreeCountToday = 0
|
| | | self.GridNum = 0
|
| | | self.GridCnt = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagMCTreasureTypeInfo)
|
| | | return sizeof(tagMCTreasureGridLimit)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// A3 51 寻宝功能信息 //tagMCTreasureInfo:
|
| | | GridNum:%d,
|
| | | GridCnt:%d
|
| | | '''\
|
| | | %(
|
| | | self.GridNum,
|
| | | self.GridCnt
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagMCTreasureTypeInfo(Structure):
|
| | | TreasureType = 0 #(BYTE TreasureType)//寻宝类型
|
| | | LuckValue = 0 #(WORD LuckValue)//当前幸运值
|
| | | TreasureCount = 0 #(DWORD TreasureCount)//已寻宝总次数
|
| | | FreeCountToday = 0 #(WORD FreeCountToday)//今日已免费寻宝次数
|
| | | TreasureCntAward = 0 #(DWORD TreasureCntAward)//累计寻宝次数对应奖励领奖状态,按奖励记录索引二进制记录是否已领取
|
| | | GridLimitCnt = 0 #(BYTE GridLimitCnt)
|
| | | GridLimitCntList = list() #(vector<tagMCTreasureGridLimit> GridLimitCntList)//有限制抽取次数的格子次数信息
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | self.TreasureType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.LuckValue,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.TreasureCount,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FreeCountToday,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.TreasureCntAward,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.GridLimitCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.GridLimitCnt):
|
| | | temGridLimitCntList = tagMCTreasureGridLimit()
|
| | | _pos = temGridLimitCntList.ReadData(_lpData, _pos)
|
| | | self.GridLimitCntList.append(temGridLimitCntList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.TreasureType = 0
|
| | | self.LuckValue = 0
|
| | | self.TreasureCount = 0
|
| | | self.FreeCountToday = 0
|
| | | self.TreasureCntAward = 0
|
| | | self.GridLimitCnt = 0
|
| | | self.GridLimitCntList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += 1
|
| | | length += 2
|
| | | length += 4
|
| | | length += 2
|
| | | length += 4
|
| | | length += 1
|
| | | for i in range(self.GridLimitCnt):
|
| | | length += self.GridLimitCntList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteBYTE(data, self.TreasureType)
|
| | | data = CommFunc.WriteWORD(data, self.LuckValue)
|
| | | data = CommFunc.WriteDWORD(data, self.TreasureCount)
|
| | | data = CommFunc.WriteWORD(data, self.FreeCountToday)
|
| | | data = CommFunc.WriteDWORD(data, self.TreasureCntAward)
|
| | | data = CommFunc.WriteBYTE(data, self.GridLimitCnt)
|
| | | for i in range(self.GridLimitCnt):
|
| | | data = CommFunc.WriteString(data, self.GridLimitCntList[i].GetLength(), self.GridLimitCntList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | TreasureType:%d,
|
| | | LuckValue:%d,
|
| | | TreasureCount:%d,
|
| | | FreeCountToday:%d
|
| | | FreeCountToday:%d,
|
| | | TreasureCntAward:%d,
|
| | | GridLimitCnt:%d,
|
| | | GridLimitCntList:%s
|
| | | '''\
|
| | | %(
|
| | | self.TreasureType,
|
| | | self.LuckValue,
|
| | | self.TreasureCount,
|
| | | self.FreeCountToday
|
| | | self.FreeCountToday,
|
| | | self.TreasureCntAward,
|
| | | self.GridLimitCnt,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # A5 12 珍宝阁信息 #tagMCFamilyZhenbaogeInfo
|
| | |
|
| | | class tagMCFamilyZhenbaogeInfo(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("CutState", c_ubyte), # 今日是否已砍价,此状态为全局状态,与盟Action砍价状态不同
|
| | | ("BuyState", c_ubyte), # 今日是否已购买,此状态为全局状态,与盟Action购买状态不同
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Cmd = 0xA5
|
| | | self.SubCmd = 0x12
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.Cmd = 0xA5
|
| | | self.SubCmd = 0x12
|
| | | self.CutState = 0
|
| | | self.BuyState = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagMCFamilyZhenbaogeInfo)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// A5 12 珍宝阁信息 //tagMCFamilyZhenbaogeInfo:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | CutState:%d,
|
| | | BuyState:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.CutState,
|
| | | self.BuyState
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagMCFamilyZhenbaogeInfo=tagMCFamilyZhenbaogeInfo()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFamilyZhenbaogeInfo.Cmd,m_NAtagMCFamilyZhenbaogeInfo.SubCmd))] = m_NAtagMCFamilyZhenbaogeInfo
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # A5 09 仙盟阵法信息 #tagMCFamilyZhenfaInfo
|
| | |
|
| | | class tagMCFamilyZhenfa(Structure):
|
| | |
| | | #------------------------------------------------------
|
| | | # A7 17 聊天气泡框状态 #tagMCChatBubbleBoxState
|
| | |
|
| | | class tagMCChatBubbleBoxState(Structure):
|
| | | class tagMCChatBubbleBox(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("BoxState", c_int), # 按二进制位存储代表是否已开启,暂支持31位,以后有需要再加
|
| | | ("BoxID", c_ubyte), #气泡ID
|
| | | ("State", c_ubyte), #是否已激活
|
| | | ("EndTime", c_int), #到期时间戳,0为永久
|
| | | ("Star", c_ubyte), #星级
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Cmd = 0xA7
|
| | | self.SubCmd = 0x17
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | |
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.Cmd = 0xA7
|
| | | self.SubCmd = 0x17
|
| | | self.BoxState = 0
|
| | | self.BoxID = 0
|
| | | self.State = 0
|
| | | self.EndTime = 0
|
| | | self.Star = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagMCChatBubbleBoxState)
|
| | | return sizeof(tagMCChatBubbleBox)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// A7 17 聊天气泡框状态 //tagMCChatBubbleBoxState:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | BoxState:%d
|
| | | BoxID:%d,
|
| | | State:%d,
|
| | | EndTime:%d,
|
| | | Star:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.BoxState
|
| | | self.BoxID,
|
| | | self.State,
|
| | | self.EndTime,
|
| | | self.Star
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagMCChatBubbleBoxState(Structure):
|
| | | Head = tagHead()
|
| | | Count = 0 #(BYTE Count)
|
| | | BoxList = list() #(vector<tagMCChatBubbleBox> BoxList)
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xA7
|
| | | self.Head.SubCmd = 0x17
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.Count):
|
| | | temBoxList = tagMCChatBubbleBox()
|
| | | _pos = temBoxList.ReadData(_lpData, _pos)
|
| | | self.BoxList.append(temBoxList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xA7
|
| | | self.Head.SubCmd = 0x17
|
| | | self.Count = 0
|
| | | self.BoxList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | for i in range(self.Count):
|
| | | length += self.BoxList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.Count)
|
| | | for i in range(self.Count):
|
| | | data = CommFunc.WriteString(data, self.BoxList[i].GetLength(), self.BoxList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | Count:%d,
|
| | | BoxList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.Count,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagMCChatBubbleBoxState=tagMCChatBubbleBoxState()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCChatBubbleBoxState.Cmd,m_NAtagMCChatBubbleBoxState.SubCmd))] = m_NAtagMCChatBubbleBoxState
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCChatBubbleBoxState.Head.Cmd,m_NAtagMCChatBubbleBoxState.Head.SubCmd))] = m_NAtagMCChatBubbleBoxState
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | |
| | |
|
| | | m_NAtagMCDynamicBarrierState=tagMCDynamicBarrierState()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCDynamicBarrierState.Head.Cmd,m_NAtagMCDynamicBarrierState.Head.SubCmd))] = m_NAtagMCDynamicBarrierState
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # A7 21 表情包信息 #tagMCEmojiPackInfo
|
| | |
|
| | | class tagMCEmojiPack(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("PackID", c_ubyte), #表情包ID
|
| | | ("State", c_ubyte), #是否已激活
|
| | | ("EndTime", c_int), #到期时间戳,0为永久
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.PackID = 0
|
| | | self.State = 0
|
| | | self.EndTime = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagMCEmojiPack)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// A7 21 表情包信息 //tagMCEmojiPackInfo:
|
| | | PackID:%d,
|
| | | State:%d,
|
| | | EndTime:%d
|
| | | '''\
|
| | | %(
|
| | | self.PackID,
|
| | | self.State,
|
| | | self.EndTime
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagMCEmojiPackInfo(Structure):
|
| | | Head = tagHead()
|
| | | Count = 0 #(BYTE Count)
|
| | | EmojiPackList = list() #(vector<tagMCEmojiPack> EmojiPackList)
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xA7
|
| | | self.Head.SubCmd = 0x21
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.Count):
|
| | | temEmojiPackList = tagMCEmojiPack()
|
| | | _pos = temEmojiPackList.ReadData(_lpData, _pos)
|
| | | self.EmojiPackList.append(temEmojiPackList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xA7
|
| | | self.Head.SubCmd = 0x21
|
| | | self.Count = 0
|
| | | self.EmojiPackList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | for i in range(self.Count):
|
| | | length += self.EmojiPackList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.Count)
|
| | | for i in range(self.Count):
|
| | | data = CommFunc.WriteString(data, self.EmojiPackList[i].GetLength(), self.EmojiPackList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | Count:%d,
|
| | | EmojiPackList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.Count,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagMCEmojiPackInfo=tagMCEmojiPackInfo()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCEmojiPackInfo.Head.Cmd,m_NAtagMCEmojiPackInfo.Head.SubCmd))] = m_NAtagMCEmojiPackInfo
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # AA 87 运势活动信息 #tagMCActYunshiInfo
|
| | |
|
| | | class tagMCActYunshiInfo(Structure):
|
| | | Head = tagHead()
|
| | | ActNum = 0 #(BYTE ActNum)// 活动编号
|
| | | StartDate = "" #(char StartDate[10])// 开始日期 y-m-d
|
| | | EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d
|
| | | ResetType = 0 #(BYTE ResetType)// 重置类型,0-0点重置;1-5点重置
|
| | | LimitLV = 0 #(WORD LimitLV)// 限制等级
|
| | | TreasureType = 0 #(BYTE TreasureType)// 活动寻宝类型
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xAA
|
| | | self.Head.SubCmd = 0x87
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
|
| | | self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
|
| | | self.ResetType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.TreasureType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xAA
|
| | | self.Head.SubCmd = 0x87
|
| | | self.ActNum = 0
|
| | | self.StartDate = ""
|
| | | self.EndtDate = ""
|
| | | self.ResetType = 0
|
| | | self.LimitLV = 0
|
| | | self.TreasureType = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | length += 10
|
| | | length += 10
|
| | | length += 1
|
| | | length += 2
|
| | | length += 1
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.ActNum)
|
| | | data = CommFunc.WriteString(data, 10, self.StartDate)
|
| | | data = CommFunc.WriteString(data, 10, self.EndtDate)
|
| | | data = CommFunc.WriteBYTE(data, self.ResetType)
|
| | | data = CommFunc.WriteWORD(data, self.LimitLV)
|
| | | data = CommFunc.WriteBYTE(data, self.TreasureType)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | ActNum:%d,
|
| | | StartDate:%s,
|
| | | EndtDate:%s,
|
| | | ResetType:%d,
|
| | | LimitLV:%d,
|
| | | TreasureType:%d
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.ActNum,
|
| | | self.StartDate,
|
| | | self.EndtDate,
|
| | | self.ResetType,
|
| | | self.LimitLV,
|
| | | self.TreasureType
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagMCActYunshiInfo=tagMCActYunshiInfo()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActYunshiInfo.Head.Cmd,m_NAtagMCActYunshiInfo.Head.SubCmd))] = m_NAtagMCActYunshiInfo
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # AA 15 仙界盛典全民来嗨玩家信息 #tagMCAllPeoplePartyInfo
|
| | |
|
| | | class tagMCAllPeoplePartyCount(Structure):
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B1 17 头像信息 #tagMCFaceInfo
|
| | |
|
| | | class tagMCFace(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("FaceID", c_int), #头像ID
|
| | | ("State", c_ubyte), #是否已激活
|
| | | ("EndTime", c_int), #到期时间戳,0为永久
|
| | | ("Star", c_ubyte), #星级
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.FaceID = 0
|
| | | self.State = 0
|
| | | self.EndTime = 0
|
| | | self.Star = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagMCFace)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B1 17 头像信息 //tagMCFaceInfo:
|
| | | FaceID:%d,
|
| | | State:%d,
|
| | | EndTime:%d,
|
| | | Star:%d
|
| | | '''\
|
| | | %(
|
| | | self.FaceID,
|
| | | self.State,
|
| | | self.EndTime,
|
| | | self.Star
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagMCFaceInfo(Structure):
|
| | | Head = tagHead()
|
| | | Count = 0 #(BYTE Count)
|
| | | FaceList = list() #(vector<tagMCFace> FaceList)
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xB1
|
| | | self.Head.SubCmd = 0x17
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.Count):
|
| | | temFaceList = tagMCFace()
|
| | | _pos = temFaceList.ReadData(_lpData, _pos)
|
| | | self.FaceList.append(temFaceList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xB1
|
| | | self.Head.SubCmd = 0x17
|
| | | self.Count = 0
|
| | | self.FaceList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | for i in range(self.Count):
|
| | | length += self.FaceList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.Count)
|
| | | for i in range(self.Count):
|
| | | data = CommFunc.WriteString(data, self.FaceList[i].GetLength(), self.FaceList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | Count:%d,
|
| | | FaceList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.Count,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagMCFaceInfo=tagMCFaceInfo()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFaceInfo.Head.Cmd,m_NAtagMCFaceInfo.Head.SubCmd))] = m_NAtagMCFaceInfo
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B1 18 头像框信息 #tagMCFacePicInfo
|
| | |
|
| | | class tagMCFacePic(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("FacePicID", c_int), #头像框ID
|
| | | ("State", c_ubyte), #是否已激活
|
| | | ("EndTime", c_int), #到期时间戳,0为永久
|
| | | ("Star", c_ubyte), #星级
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.FacePicID = 0
|
| | | self.State = 0
|
| | | self.EndTime = 0
|
| | | self.Star = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagMCFacePic)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B1 18 头像框信息 //tagMCFacePicInfo:
|
| | | FacePicID:%d,
|
| | | State:%d,
|
| | | EndTime:%d,
|
| | | Star:%d
|
| | | '''\
|
| | | %(
|
| | | self.FacePicID,
|
| | | self.State,
|
| | | self.EndTime,
|
| | | self.Star
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagMCFacePicInfo(Structure):
|
| | | Head = tagHead()
|
| | | Count = 0 #(BYTE Count)
|
| | | FacePicList = list() #(vector<tagMCFacePic> FacePicList)
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xB1
|
| | | self.Head.SubCmd = 0x18
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.Count):
|
| | | temFacePicList = tagMCFacePic()
|
| | | _pos = temFacePicList.ReadData(_lpData, _pos)
|
| | | self.FacePicList.append(temFacePicList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xB1
|
| | | self.Head.SubCmd = 0x18
|
| | | self.Count = 0
|
| | | self.FacePicList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | for i in range(self.Count):
|
| | | length += self.FacePicList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.Count)
|
| | | for i in range(self.Count):
|
| | | data = CommFunc.WriteString(data, self.FacePicList[i].GetLength(), self.FacePicList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | Count:%d,
|
| | | FacePicList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.Count,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagMCFacePicInfo=tagMCFacePicInfo()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFacePicInfo.Head.Cmd,m_NAtagMCFacePicInfo.Head.SubCmd))] = m_NAtagMCFacePicInfo
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B1 11 功能系统特权信息 #tagMCFuncSysPrivilegeInfoList
|
| | |
|
| | | class tagMCFuncSysPrivilegeInfo(Structure):
|
| | |
| | | LV = 0 #(WORD LV)// 玩家等级
|
| | | Job = 0 #(BYTE Job)// 玩家职业, 如果是机器人,则职业有值,服务端控制
|
| | | RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | FightPower = 0 #(DWORD FightPower)// 玩家战力
|
| | | Relation = 0 #(BYTE Relation)// 关系:0-无,1-好友,2-盟友
|
| | | IsNeedGold = 0 #(BYTE IsNeedGold)// 是否需要仙玉召唤
|
| | |
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.Relation,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.IsNeedGold,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | |
| | | self.LV = 0
|
| | | self.Job = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.FightPower = 0
|
| | | self.Relation = 0
|
| | | self.IsNeedGold = 0
|
| | |
| | | length += 1
|
| | | length += 2
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 1
|
| | | length += 1
|
| | |
|
| | |
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPower)
|
| | | data = CommFunc.WriteBYTE(data, self.Relation)
|
| | | data = CommFunc.WriteBYTE(data, self.IsNeedGold)
|
| | |
| | | LV:%d,
|
| | | Job:%d,
|
| | | RealmLV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | FightPower:%d,
|
| | | Relation:%d,
|
| | | IsNeedGold:%d
|
| | |
| | | self.LV,
|
| | | self.Job,
|
| | | self.RealmLV,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.FightPower,
|
| | | self.Relation,
|
| | | self.IsNeedGold
|