| | |
| | | broadCastLVList = IpyGameDataPY.GetFuncEvalCfg("StrengthenLevelBroadCast", 1)
|
| | | #GameWorld.DebugLog("PlusLVChange index=%s,updPlusLV=%s,broadCastLVList=%s" % (index, updPlusLV, broadCastLVList))
|
| | | if updPlusLV in broadCastLVList:
|
| | | msgParamList = [curPlayer.GetPlayerName()] + ItemCommon.GetNotifySuperItemInfo(curPlayer, curEquip, index) + [updPlusLV]
|
| | | itemID = curEquip.GetItemTypeID()
|
| | | superItemInfo = ItemCommon.GetNotifySuperItemInfo(curPlayer, curEquip, index)
|
| | | msgParamList = [curPlayer.GetPlayerName(), itemID, superItemInfo, updPlusLV]
|
| | | PlayerControl.WorldNotify(0, "StrengthenCongratulation", msgParamList)
|
| | |
|
| | | # 成就
|