| | |
| | | # @param calcDict 技能效果累加总表
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| | | # @return None
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| | | def OnCalcBuffEx(defender, curEffect, calcDict, curBuff):
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| | | attrList = PlayerControl.GetCalcAttrListValue(defender, ChConfig.Def_CalcAttrFunc_EquipBaseArmor)
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| | | attrType = curEffect.GetEffectValue(1)
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| | |
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| | | value = int(attrList[2].get(attrType, 0)*curEffect.GetEffectValue(0)*1.0/ChConfig.Def_MaxRateValue)
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| | | calcDict[attrType] = calcDict.get(attrType, 0) - value
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| | | |
| | | # 境界装备改版,暂取消
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| | | return
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| | | # attrList = PlayerControl.GetCalcAttrListValue(defender, ChConfig.Def_CalcAttrFunc_EquipBaseArmor)
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| | | # attrType = curEffect.GetEffectValue(1)
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| | | #
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| | | # value = int(attrList[2].get(attrType, 0)*curEffect.GetEffectValue(0)*1.0/ChConfig.Def_MaxRateValue)
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| | | # calcDict[attrType] = calcDict.get(attrType, 0) - value
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| | | # |
| | | # return
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| | |
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| | |
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| | | ## 返回buff类型,线性与否
|