ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -1070,6 +1070,9 @@
def Dispose_DailyActionState():
    # 日常活动状态变更检查处理
    
    if GameWorld.IsCrossServer():
        CrossActionControl.Dispose_CrossDailyActionState()
    todayDailyActionInfo = __GetTodayDailyActionInfo()
    if not todayDailyActionInfo:
        return
@@ -1135,11 +1138,20 @@
def SendMapServerDailyActionState():
    # 地图启动成功时通知本日进行中的日常活动状态
    
    gameWorld = GameWorld.GetGameWorld()
    if GameWorld.IsCrossServer():
        CrossActionControl.SendMapServerCrossDailyActionState()
    else:
        for dailyActionID in ShareDefine.CrossDailyActionIDList:
            dictName = ShareDefine.Def_Notify_WorldKey_CrossDailyActionState % dailyActionID
            state = gameWorld.GetDictByKey(dictName)
            if state:
                GameWorld.SendMapServerMsgEx(dictName, state)
    todayDailyActionInfo = __GetTodayDailyActionInfo()
    if not todayDailyActionInfo:
        return
    
    gameWorld = GameWorld.GetGameWorld()
    for actionInfo in todayDailyActionInfo:
        dailyActionID = actionInfo[0]
        dictName = ShareDefine.Def_Notify_WorldKey_DailyActionState % dailyActionID