hxp
2019-12-17 4226d0d2ec4cf5541a17d9a6cdbf1a32a011d052
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py
@@ -144,6 +144,21 @@
#  @param tick
#  @return None
def DoEnterFB(curPlayer, tick):
    gameFB = GameWorld.GetGameFB()
    fbStep = gameFB.GetFBStep()
    if fbStep == FB_State_FightPrepare:
        notify_tick = __GetTrialCfg()[Def_PrepareTime] * 1000 - (tick - GameWorld.GetGameFB().GetFBStepTick())
        curPlayer.Sync_TimeTick(IPY_GameWorld.tttWaitStart, 0, max(notify_tick, 0), True)
    elif fbStep == FB_State_Fighting:
        notify_tick = __GetTrialCfg()[Def_FightTime] * 1000 - (tick - GameWorld.GetGameFB().GetFBStepTick())
        curPlayer.Sync_TimeTick(IPY_GameWorld.tttTowerTake, 0, max(notify_tick, 0), True)
    elif fbStep > FB_State_Fighting:
        PlayerControl.PlayerLeaveFB(curPlayer)
        return
    # 不做处理,有副本行为客户端发包选择挑战关卡
    #EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_SkyTower, 0, ChConfig.CME_Log_Start)
    return
@@ -224,7 +239,6 @@
## 开始副本关卡
def StartfloorID(curPlayer, floorID, tick):
    PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_SkyTower)
    if curPlayer.GetPlayerAction() == IPY_GameWorld.paDie:
        GameWorld.DebugLog("复活玩家...", curPlayer.GetPlayerID())
        ChPlayer.PlayerRebornByType(curPlayer, ChConfig.rebornType_City, tick)
@@ -321,7 +335,7 @@
    costTime = tick - GameWorld.GetGameFB().GetFBStepTick()
    prizeDict[FBCommon.Over_costTime] = costTime
    __SendSkyTowerOverInfo(curPlayer, floorID, True, prizeDict)
    PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_SkyTower)
    
    SyncSkyTowerInfo(curPlayer) # 同步最新关卡信息
    __SetFBToFreeTime(tick)