ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
@@ -462,7 +462,7 @@ relation = BaseAttack.GetTagRelation(curPlayer, curTag, None, tick) #判断是否敌对关系 if relation[0] != ChConfig.Type_Relation_Enemy : AttackCommon.PlayerAttackFailSysMessanage(curPlayer, relation[1]) #AttackCommon.PlayerAttackFailSysMessanage(curPlayer, relation[1]) return return curTag