ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py
@@ -179,11 +179,12 @@
        PlayerControl.PlayerLeaveFB(curPlayer)
        return
    
    reqMapID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ReqFBMapID)
    lineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ReqFBFuncLine)
    if not FBCommon.GetHadSetFBPropertyMark(): #此处副本属性和功能线路ID不同,故分开设置
        propertyMark = curPlayer.GetOfficialRank() if lineID else lineID #小境界0 大境界为境界等级
        GameWorld.GetGameFB().SetGameFBDict(ChConfig.Map_FBDict_PropertyMark, propertyMark + 1)
        PlayerControl.SetFBFuncLineID(curPlayer, lineID)
        PlayerControl.SetFBFuncLineID(curPlayer, reqMapID, lineID)
        #FBCommon.SetFBPropertyMark(lineID)
        #if lineID == 0:
        FBCommon.SetFBStep(FB_Step_MapPrepare, tick)