| | |
| | | import CrossRealmPlayer
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| | | import CrossPlayerData
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| | | import ChNetSendPack
|
| | | #import EquipZhuXian
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| | | import PlayerCoat
|
| | | import PlayerState
|
| | | import QuestCommon
|
| | |
| | | CrossPlayerData.ClearCrossSyncDataCache(curPlayer)
|
| | | PyGameData.g_fbBuyBuffTimeDict.pop(playerID, None)
|
| | | #清除地图玩家缓存
|
| | | PyGameData.g_zhuXianSkillAddPerDict.pop(playerID, None)
|
| | | PyGameData.g_zhuXianSkillReducePerDict.pop(playerID, None)
|
| | | PyGameData.g_playerFuncAttrDict.pop(playerID, None)
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| | | PyGameData.g_playerEquipPartAttrDict.pop(playerID, None)
|
| | | PyGameData.g_equipChangeClassLVInfo.pop(playerID, None)
|
| | |
| | | PlayerFamilyTech.CalcFamilyTechAttr(curPlayer)
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| | | PlayerEquipDecompose.RefreshEDAttr(curPlayer)
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| | | PlayerDogz.RefreshDogzAttr(curPlayer)
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| | | #EquipZhuXian.CalcZhuXianAttr(curPlayer)
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| | | PlayerGatherSoul.RefreshGatherSoulAttr(curPlayer)
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| | | PlayerCoat.CalcClothesCoatSkinAttr(curPlayer)
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| | | self.RefreshAllState(isForce=True)
|