hxp
2024-09-18 458f8ad37f944f5a4334dc9e522e6640e4aa2def
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -98,6 +98,7 @@
import IpyGameDataPY
import PlayerFamilyParty
import PlayerFamilyZhenfa
import PlayerFamilyEmblem
import GameWorldFamilyWar
import GameWorldArena
import CrossLuckyCloudBuy
@@ -113,6 +114,7 @@
import CrossBillboard
import CrossChampionship
import GameWorldMineArea
import PlayerFuncTeam
import GameWorship
import os
#---------------------------------------------------------------------
@@ -374,6 +376,8 @@
    DisposeGameActivePlayer(tick)
    #处理游戏世界中的时间事件
    DisposeGameWorldEvenByTime(tick)
    #榜单
    CrossBillboard.OnMinuteProcess()
    GameWorldActionControl.Dispose_OperationActionState()
    GameWorldActionControl.Dispose_DailyActionState()
    GameWorldActionControl.Dispose_FBStateTime()
@@ -398,6 +402,7 @@
    if curMinute % 5 == 0:
        PlayerFamily.UpdFamilyTotalFightPower()
        PlayerFamilyRedPacket.CheckDelRedpacketData()
        PlayerFamilyEmblem.CheckExpireEmblem()
        
    return
@@ -1284,6 +1289,8 @@
    GameWorld.GetGameWorld().GetDBGoldOrderFormMgr().Sort()
    #排序排行榜
    PlayerBillboard.SortServerBillboard()
    #功能队伍
    PlayerFuncTeam.OnGameServerInitOK()
    #仙盟
    PlayerFamily.OnGameServerInitOK()
    GameWorldActionControl.Dispose_FBStateTime()
@@ -1311,6 +1318,7 @@
    CrossChampionship.OnServerStart()
    #跨服战场
    CrossBattlefield.OnServerStart()
    GameWorship.OnServerStart()
    #红包
    PlayerFamilyRedPacket.OnServerStart()
    #云购
@@ -1498,6 +1506,9 @@
    lastMixServerWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_LastMixServerWorldLV)
    GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_LastMixServerWorldLV, lastMixServerWorldLV)
    
    # 功能队伍
    PlayerFuncTeam.OnMapServerInitOK()
    # 通知战盟相关活动开启状态
    fadState = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_FamilyActivityDayState)
    GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyActivityDayState, fadState)