ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py
@@ -144,7 +144,7 @@ itemPack = curPlayer.GetItemManager().GetPack(stonePackType) curStone = itemPack.GetAt(stoneIndex) if not ItemCommon.CheckItemCanUse(curStone): if not ItemCommon.CheckItemCanUse(curStone) or ItemControler.GetIsAuctionItem(curStone): GameWorld.Log("目标宝石为空或不可用,无法镶嵌!", playerID) return