ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py
@@ -144,7 +144,7 @@
    itemPack = curPlayer.GetItemManager().GetPack(stonePackType)
    curStone = itemPack.GetAt(stoneIndex)
    
    if not ItemCommon.CheckItemCanUse(curStone):
    if not ItemCommon.CheckItemCanUse(curStone) or ItemControler.GetIsAuctionItem(curStone):
        GameWorld.Log("目标宝石为空或不可用,无法镶嵌!", playerID)
        return