ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -1975,6 +1975,10 @@ # @return 返回值, 伤害数量 # @remarks 获得区域技能伤害对象数量 def GetSkillArea_Atk_Count(attacker, curSkill): if attacker.GetGameObjType() == IPY_GameWorld.gotPlayer and attacker.GetAttackMode() == IPY_GameWorld.amContest: # 单一目标锁定模式 return 1 #默认攻击最大数 hurtCount = 50