hch
2018-09-17 48b04bf3b900bb42d22e4b6784e90827c969fa05
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -1720,6 +1720,10 @@
        # 暴击增加技能伤害
        atkSkillPer += PassiveBuffEffMng.GetPassiveSkillValueByTriggerType(atkObj, defObj, curSkill, ChConfig.TriggerType_SuperHitSkillPer)
    if isLuckyHit:
        # 会心一击时增加会心伤害百分比
        aLuckyHit += PassiveBuffEffMng.GetPassiveSkillValueByTriggerType(atkObj, defObj, curSkill, ChConfig.TriggerType_LuckyHit)
    #参与运算的数值
    rand = random.random()                #种子数 0~1