| | |
| | | import ItemControler
|
| | | import PlayerMagicWeapon
|
| | | import PlayerFamilyRedPacket
|
| | | import PlayerGatherSoul
|
| | | import IpyGameDataPY
|
| | | import EventShell
|
| | | import PyGameData
|
| | |
| | | ShareDefine.SuccType_DogzBattle,
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| | | ShareDefine.SuccType_DogzEquipPlus,
|
| | | ShareDefine.SuccType_MainTaskNode,
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| | | ShareDefine.SuccType_InlayGatherSoul,
|
| | | ShareDefine.SuccType_GatherSoulLvUp,
|
| | | ]
|
| | |
|
| | | curCheckVersion = GetPDictValue(curPlayer, ChConfig.Def_PDict_Success_CheckVersion)
|
| | |
| | | DoEquipSuccessLogic(curPlayer)
|
| | | elif succType in [ShareDefine.SuccType_InlayRune, ShareDefine.SuccType_RuneLvUp]:
|
| | | PlayerRune.DoRuneSuccessLogic(curPlayer)
|
| | | elif succType in [ShareDefine.SuccType_InlayGatherSoul, ShareDefine.SuccType_GatherSoulLvUp]:
|
| | | PlayerGatherSoul.DoGatherSoulSuccessLogic(curPlayer)
|
| | | elif succType == ShareDefine.SuccType_RealmlvUp:
|
| | | UptateSuccessProgress(curPlayer, succType, curPlayer.GetOfficialRank())
|
| | | elif succType == ShareDefine.SuccType_PetClassLV:
|