| | |
| | | struct tagItemCompound
|
| | | {
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| | | WORD _ID; //合成配置编号ID
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| | | BYTE ComposeGroup; //合成归组类型
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| | | list MakeID; //可合成的道具ID,多个则随机一个
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| | | BYTE IsFirstSuccMakeJobItem; //首次成功是否必出本职业
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| | | list UnfixedItemID; //不固定道具ID, 多个ID时则任意一种均可
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| | |
| | | DWORD RePotionCD; //ѪƿCD
|
| | | DWORD AttackEff; //挂机效率
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| | | DWORD ReFightPower; //战斗力
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| | | DWORD IceLodeFightPower; //冰晶矿脉扫荡战斗力
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| | | };
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| | |
|
| | | //GM测试属性表
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| | |
| | | DWORD _CfgID; //配置ID
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| | | WORD Multiple; //倍数
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| | | WORD LVLimit; //限制等级
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| | | DWORD PointLimit; //限制额外修行点
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| | | };
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| | |
|
| | | //宗门试炼兑换表
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| | |
| | | BYTE IsBind; //是否绑定
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| | | DWORD Weight; //权重
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| | | DWORD Mark; //排序用标识
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| | | BYTE Rare; //珍稀值
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| | | };
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| | |
|
| | | //功能预告表
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| | |
|
| | | struct tagFunctionForecast
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| | | {
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| | | DWORD _FuncID; //功能ID
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| | | dict Award; //属性类型
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| | | };
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| | |
|
| | | //聊天气泡表
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| | |
|
| | | struct tagChatBubbleBox
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| | | {
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| | | BYTE _BoxID; //气泡框ID
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| | | WORD NeedLV; //所需等级
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| | | BYTE NeedVIPLVGift; //所需购买VIP等级礼包
|
| | | };
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| | |
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| | |
|
| | | //累计充值活动表
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| | |
|
| | | struct tagActTotalRecharge
|
| | | {
|
| | | DWORD _CfgID; //配置ID
|
| | | char StartDate; //开启日期
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| | | char EndDate; //结束日期
|
| | | WORD LVLimit; //限制等级
|
| | | BYTE IsDayReset; //是否每天重置
|
| | | list TemplateIDList; //模板ID列表
|
| | | };
|
| | |
|
| | | //累计充值模板表
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| | |
|
| | | struct tagTotalRechargeTemplate
|
| | | {
|
| | | DWORD _TemplateID; //模板ID
|
| | | DWORD NeedGold; //需要充值仙玉数
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| | | BYTE AwardIndex; //返利奖励索引0~31,同个模板中不重复
|
| | | dict AwardItem; //返利物品信息列表 {职业:[(物品ID,个数,是否绑定),...]}
|
| | | char NotifyKey; //全服广播key,默认两个参数(玩家名, 档位额度)
|
| | | };
|
| | |
|
| | | //法宝副本表
|
| | |
|
| | | struct tagMagicWeaponFB
|
| | | {
|
| | | DWORD _MWID; //法宝ID
|
| | | BYTE LineID; //副本功能线路ID
|
| | | BYTE _Level; //关卡
|
| | | list RefreshNPC; //刷怪配置
|
| | | dict AttrDict; //属性
|
| | | };
|
| | |
|
| | | //冰晶矿脉星级奖励表
|
| | |
|
| | | struct tagIceLodeStarAward
|
| | | {
|
| | | BYTE _Index; //奖励索引
|
| | | BYTE Star; //星数
|
| | | list LVLimit; //等级范围
|
| | | list ItemList; //奖励
|
| | | }; |