hch
2018-11-27 4afde331caca5a3da568977b5517c6a5d564be2b
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -1219,7 +1219,7 @@
    curObjHP_BeforeAttack = GameObj.GetHP(curObj)
    
    if reduceHP :
        lostValue = AttackCommon.CalcAtkProDef(buffOwner, curObj, lostValue)
        lostValue = AttackCommon.CalcAtkProDef(buffOwner, curObj, lostValue, curSkill, tick)
        # 血盾 
        lostValue = AttackCommon.CalcBloodShield(buffOwner, curObj, lostValue)