| | |
| | | #
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| | | # @change: "2016-11-16 15:30" hxp 增加获取衰弱效果信息列表
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| | | #
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| | | # 详细描述: 被动buff效果管理
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| | | # 详细描述: 被动buff效果管理s
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| | | #
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| | | #---------------------------------------------------------------------
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| | | #"""Version = 2016-11-16 15:30"""
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| | |
| | | import GameWorld
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| | | import ChConfig
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| | | import IpyGameDataPY
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| | | #import SkillBoosts
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| | | import SkillCommon
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| | | import BuffSkill
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| | | import SkillShell
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| | |
| | | import EventShell
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| | | import NPCCommon
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| | | import PetControl
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| | | import QuestCommon
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| | |
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| | | #GameWorld.ImportAll("Script\\Skill\\", "SkillBoosts")
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| | | GameWorld.ImportAll("Script\\Skill\\", "PassiveBuff")
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| | |
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| | |
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| | |
| | | return
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| | | if key == "MountLv":
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| | | if PlayerHorse.GetHorseSumLV(curPlayer) < value:
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| | | return
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| | | |
| | |
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| | | # 多加一种任务判断
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| | | if key == "OpenSkillSlots":
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| | | # 主线任务完成时会设置标志可进地图标志
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| | | mission_1 = QuestCommon.GetCommonMission(curPlayer)
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| | | if not mission_1:
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| | | return
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| | |
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| | | if (pow(2, int(strIndex)) & mission_1.GetProperty("OpenSkillSlots")) == 0:
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| | | return
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| | |
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| | | PlayerControl.NomalDictSetProperty(curPlayer,
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| | |
| | | 4048:ChConfig.TriggerType_MissSkill, # 闪避后触发释放技能
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| | | 4049:ChConfig.TriggerType_MissSuccessPer, # 闪避成功率提升
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| | | 4050:ChConfig.TriggerType_OneDamage, # 伤害降低到1点
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| | | 4051:ChConfig.TriggerType_LuckyHit, # 会心一击时增加会心伤害百分比 50
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| | | }
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| | | return tdict.get(effectID, -1)
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| | | #===========================================================================
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