ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1074,7 +1074,7 @@
                "FlashGiftbag":(
                        ("DWORD", "GiftbagID", 1),
                        ("WORD", "GiftbagType", 0),
                        ("DWORD", "OriginalRMB", 0),
                        ("float", "OriginalRMB", 0),
                        ("WORD", "BuyCountLimit", 0),
                        ("list", "GiftItemList", 0),
                        ("DWORD", "MainItemID", 0),
@@ -1293,7 +1293,7 @@
                "TotalRechargeTemplate":(
                        ("DWORD", "TemplateID", 1),
                        ("DWORD", "NeedGold", 0),
                        ("float", "NeedGold", 0),
                        ("BYTE", "AwardIndex", 0),
                        ("dict", "AwardItem", 0),
                        ("char", "NotifyKey", 0),
@@ -1679,7 +1679,7 @@
                "HistoryRechargeAward":(
                        ("BYTE", "ID", 1),
                        ("DWORD", "Recharge", 0),
                        ("float", "NeedRMB", 0),
                        ("dict", "Reward", 0),
                        ),
                }
@@ -3864,7 +3864,7 @@
    def __init__(self):
        self.GiftbagID = 0
        self.GiftbagType = 0
        self.OriginalRMB = 0
        self.OriginalRMB = 0.0
        self.BuyCountLimit = 0
        self.GiftItemList = []
        self.MainItemID = 0
@@ -4329,14 +4329,14 @@
    
    def __init__(self):
        self.TemplateID = 0
        self.NeedGold = 0
        self.NeedGold = 0.0
        self.AwardIndex = 0
        self.AwardItem = {}
        self.NotifyKey = ""
        return
        
    def GetTemplateID(self): return self.TemplateID # 模板ID
    def GetNeedGold(self): return self.NeedGold # 需要充值仙玉数
    def GetNeedGold(self): return self.NeedGold # 需要充值RMB,元
    def GetAwardIndex(self): return self.AwardIndex # 返利奖励索引0~31,同个模板中不重复
    def GetAwardItem(self): return self.AwardItem # 返利物品信息列表 {职业:[(物品ID,个数,是否绑定),...]}
    def GetNotifyKey(self): return self.NotifyKey # 全服广播key,默认两个参数(玩家名, 档位额度)
@@ -5149,12 +5149,12 @@
    
    def __init__(self):
        self.ID = 0
        self.Recharge = 0
        self.NeedRMB = 0.0
        self.Reward = {}
        return
        
    def GetID(self): return self.ID # id
    def GetRecharge(self): return self.Recharge # 所需充值元
    def GetNeedRMB(self): return self.NeedRMB # 所需充值元
    def GetReward(self): return self.Reward # 职业对应的奖励内容,每个职业4组数据,物品ID和物品数量(1.枪豪2.道师3.剑修)