| | |
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LuckyTreasureCnt, curLuckyCnt + 1)
|
| | |
|
| | | for itemID, itemCount, isBind in [giveItem]:
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem], event=[ChConfig.ItemGive_LuckyTreasure, False, {"isFree":not hasFree}])
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem], event=[ChConfig.ItemGive_LuckyTreasure, False, {"isFree":not hasFree}])
|
| | |
|
| | | SyncLuckyTreasureResultInfo(curPlayer, giveItem)
|
| | | return
|