| | |
| | | import PlayerControl
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| | | import PlayerBossReborn
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| | | import PlayerFairyCeremony
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| | | import PlayerNewFairyCeremony
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| | | import PlayerWeekParty
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| | | import PlayerActLogin
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| | | import EventReport
|
| | | import time
|
| | |
|
| | |
| | | EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_GodArea, 0, ChConfig.CME_Log_Start)
|
| | | PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_GodArea, 1)
|
| | | PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_GodArea, 1)
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| | | PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_GodArea, 1)
|
| | | PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_GodArea, 1)
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| | | PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_GodArea, 1)
|
| | | elif __IsAngerFull(curPlayer):
|
| | | #怒气已满,退出副本
|
| | | GameWorld.DebugLog(" 副本里掉线重上 怒气已满,退出副本")
|
| | | PlayerControl.PlayerLeaveFB(curPlayer)
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| | | FBCommon.SetHadDelTicket(curPlayer, 0)
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| | | DoFBHelp(curPlayer, tick)
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| | | return
|
| | |
|
| | |
| | | # @param tick 时间戳
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| | | # @return 返回值无意义
|
| | | def DoPlayerLeaveFB(curPlayer, tick):
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| | | FBCommon.SetHadDelTicket(curPlayer, 0)
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| | | return
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| | |
|
| | | ##玩家切换地图
|