ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -835,7 +835,11 @@
CDBPlayerRefresh_Water,                 # ˮ
CDBPlayerRefresh_Fire,                  # 火
CDBPlayerRefresh_Earth,                 # 土 205
) = range(146, 206)
CDBPlayerRefresh_NormalHurt,            # 属性普通攻击增伤:普通攻击附加的固定值伤害 206
CDBPlayerRefresh_NormalHurtPer,         # 属性普通攻击加成:普通攻击附加的伤害百分比 207
CDBPlayerRefresh_FabaoHurt,             # 属性法宝技能增伤:法宝技能攻击附加的固定值伤害 208
CDBPlayerRefresh_FabaoHurtPer,          # 属性法宝技能加成:法宝技能攻击附加的伤害百分比 209
) = range(146, 210)
TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)