| | |
| | | Def_BuffValue_Count = 3 # buff记录的value个数
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| | |
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| | | #游戏对象属性--------------------------------------------
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| | | Def_Calc_AllAttrType_MAX = 125
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| | | Def_Calc_AllAttrType_MAX = 129
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| | | #基本属性BUFF计算,顺序与 ObjProperty_AttrByIndex 对应,同时也为buff效果ID同步通知策划
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| | | TYPE_Calc_AttrList = (
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| | | #基础属性
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| | | TYPE_Calc_Metal, # 金 1
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| | | TYPE_Calc_Wood, # ľ 2
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| | | TYPE_Calc_Water, # ˮ 3
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| | | TYPE_Calc_Fire, # 火 4
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| | | TYPE_Calc_Earth, # 土 5
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| | |
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| | | #战斗属性
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| | | TYPE_Calc_AttrMaxHP, # 最大血量 6
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| | | TYPE_Calc_AttrMaxMP, # 最大魔法值 7
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| | | TYPE_Calc_AttrDEF, # 防御力 8
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| | | TYPE_Calc_AttrHit, # 命中 9
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| | | TYPE_Calc_AttrMiss, # 闪避 10
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| | | TYPE_Calc_AttrATKMin, # 最小攻击力 11
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| | | TYPE_Calc_AttrATKMax, # 最大攻击力 12
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| | | TYPE_Calc_AttrHP, # 当前HP 13
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| | | TYPE_Calc_AttrMP, # 当前MP 14
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| | | #TYPE_Calc_AttrMATKMin, # 最小魔法攻击力 #废弃:NPC表字段代表境界 |
| | | #TYPE_Calc_AttrMATKMax, # 最大魔法攻击力 #废弃
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| | | TYPE_Calc_Luck, # 气运 15
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| | | TYPE_Calc_AttrHP, # 当前HP 5
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| | | TYPE_Calc_AttrMP, # 当前MP 6
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| | | TYPE_Calc_AttrMaxHP, # 最大血量 7
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| | | TYPE_Calc_AttrMaxMP, # 最大魔法值 8
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| | | TYPE_Calc_AttrATKMin, # 最小攻击力 9
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| | | TYPE_Calc_AttrATKMax, # 最大攻击力 10
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| | | TYPE_Calc_Earth, # 土 11 |
| | | TYPE_Calc_Luck, # 气运 12
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| | | TYPE_Calc_AttrDEF, # 防御力 13
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| | | TYPE_Calc_AttrHit, # 命中 14
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| | | TYPE_Calc_AttrMiss, # 闪避 15
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| | | TYPE_Calc_AttrSpeed, # 移动速度 16
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| | | TYPE_Calc_AttrAtkSpeed, # 攻击速度 17
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| | |
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| | |
| | | TYPE_Calc_BaseDefAddPer, # 基础防御百分比
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| | | TYPE_Calc_BaseHitAddPer, # 基础命中百分比
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| | | TYPE_Calc_BaseMissAddPer, # 基础闪避百分比
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| | | TYPE_Calc_GodWeaponMaxHPPer, # 神兵生命百分比 110
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| | | TYPE_Calc_GodWeaponAtkPer, # 神兵攻击百分比
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| | | TYPE_Calc_GodWeaponMaxHPPer, # 神兵生命百分比 |
| | | TYPE_Calc_GodWeaponAtkPer, # 神兵攻击百分比 105
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| | | TYPE_Calc_StoneMaxHPPer, # 宝石生命百分比
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| | | TYPE_Calc_StoneAtkPer, # 宝石攻击百分比
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| | | TYPE_Calc_HPCureEnhance, # 血瓶恢复效果增加
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| | | TYPE_Calc_OnlyFinalHurt, # 额外输出伤害 115
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| | | TYPE_Calc_PVPAtkBackHP, # PVP攻击回血
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| | | TYPE_Calc_OnlyFinalHurt, # 额外输出伤害 |
| | | TYPE_Calc_PVPAtkBackHP, # PVP攻击回血 110
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| | | TYPE_Calc_HitSucessRate, # 命中成功率
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| | | TYPE_Calc_MissSucessRate, # 闪避成功率
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| | | TYPE_Calc_AtkInterval, # NPC攻击频率
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| | | TYPE_Calc_FuncDef, # 功能层防御 120
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| | | TYPE_Calc_CurePer, # 治疗效果加成,默认100%
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| | | TYPE_Calc_FuncDef, # 功能层防御 |
| | | TYPE_Calc_CurePer, # 治疗效果加成,默认100% 115
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| | | TYPE_Calc_BeHurtPer, # 加深受到伤害百分比
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| | | TYPE_Calc_HorseAtkPer, # 坐骑攻击百分比
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| | | TYPE_Calc_StoneBasePer, # 宝石基础属性百分比
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| | | TYPE_Calc_RealmBasePer, # 境界基础属性百分比 125
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| | | TYPE_Calc_PetSkillAtkRate, # 宠物技能攻击比例加成
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| | | TYPE_Calc_RealmBasePer, # 境界基础属性百分比 |
| | | TYPE_Calc_PetSkillAtkRate, # 宠物技能攻击比例加成 120
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| | | TYPE_Calc_WingHPPer, # 翅膀生命百分比
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| | | TYPE_Calc_SuiteBasePer, # 套装基础属性百分比
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| | | TYPE_Calc_PlusBaseAtkPer, # 强化基础攻击百分比
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| | | TYPE_Calc_ProDef, # 当前防护值 130
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| | | TYPE_Calc_ProDef, # 当前防护值 |
| | | TYPE_Calc_NormalHurt, # 普通攻击增伤 125
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| | | TYPE_Calc_NormalHurtPer, # 普通攻击加成 |
| | | TYPE_Calc_FabaoHurt, # 法宝技能增伤 |
| | | TYPE_Calc_FabaoHurtPer, # 法宝技能加成 |
| | |
|
| | | ) = range(1, Def_Calc_AllAttrType_MAX)
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| | |
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| | |
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| | |
| | |
|
| | | #---SetDict 玩家字典KEY,不存于数据库---
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| | | # key的长度不能超过29个字节
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| | | Def_PlayerKey_NormalHurt = "NormalHurt" # 属性普通攻击增伤:普通攻击附加的固定值伤害
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| | | Def_PlayerKey_NormalHurtPer = "NormalHurtPer" # 属性普通攻击加成:普通攻击附加的伤害百分比
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| | | Def_PlayerKey_FabaoHurt = "FabaoHurt" # 属性法宝技能增伤:法宝技能攻击附加的固定值伤害
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| | | Def_PlayerKey_FabaoHurtPer = "FabaoHurtPer" # 属性法宝技能加成:法宝技能攻击附加的伤害百分比
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| | | Def_PlayerKey_AddBuffLayer = "addBuffLayer" # buff当前层数
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| | | Def_PlayerKey_BuffHurtCnt = "BuffHurtCnt" # 持续buff掉血次数
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| | | Def_PlayerKey_Zhansha = "zhansha" # 斩杀标志
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