| | |
| | | order = queryResultList[i]
|
| | | billAwardInfo = None
|
| | | billRankAwardIpyList = IpyGameDataPY.GetIpyGameDataList("OSCBillRankAward", campaignType)
|
| | | if not billRankAwardIpyList:
|
| | | continue
|
| | | for billRankIpyData in billRankAwardIpyList:
|
| | | if (billRankIpyData.GetRankA() <= order <= billRankIpyData.GetRankB()) \
|
| | | or (not billRankIpyData.GetRankB() and billRankIpyData.GetRankA() == order):
|
| | |
| | | for itemInfo in giveItemList:
|
| | | itemID, itemCount = itemInfo[:2]
|
| | | isBind = itemInfo[2] if len(itemInfo) > 2 else 1
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem], |
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem], |
| | | event=[ChConfig.ItemGive_OpenServerCampaign, True, drDict])
|
| | | return
|
| | |
|