ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAuctionHouse.py
@@ -23,7 +23,6 @@
import ItemCommon
import ChConfig
import ShareDefine
import ChItem
import time
@@ -43,7 +42,7 @@
    curItem = playerPack.GetAt(itemIndex)
    if curItem.IsEmpty():
        return
    if curItem.GetIsBind():
    if not ItemControler.GetIsAuctionItem(curItem):
        GameWorld.Log("非拍品,绑定无法上架!", playerID)
        return
    itemGUID = curItem.GetGUID()
@@ -58,7 +57,7 @@
    curTime = int(time.time())
    if curTime - auctionItemCreateTime > IpyGameDataPY.GetFuncCfg("AuctionItem", 1) * 3600:
        GameWorld.DebugLog("拍品已过期,无法上架!auctionItemCreateTime=%s" % (GameWorld.ChangeTimeNumToStr(auctionItemCreateTime)), playerID)
        ChItem.DoLogic_PlayerUseAuctionItem(curPlayer, curItem)
        ItemControler.SetIsAuctionItem(curItem, False, curPlayer)
        return
    
    QueryGameServer_AuctionHouse(playerID, "AddAuctionItemQuery", [itemIndex, itemGUID, itemID])
@@ -128,7 +127,7 @@
    curItem = playerPack.GetAt(itemIndex)
    if curItem.IsEmpty():
        return
    if curItem.GetIsBind():
    if not ItemControler.GetIsAuctionItem(curItem):
        GameWorld.Log("非拍品,无法上架!", playerID)
        return
    curItemGUID = curItem.GetGUID()
@@ -185,7 +184,7 @@
        if curPlayer and not familyID:
            ItemCommon.DelItem(curPlayer, curItem, curItem.GetCount())
        else:
            if curItem.GetIsBind():
            if not ItemControler.GetIsAuctionItem(curItem):
                GameWorld.Log("非拍品,绑定无法上架!", playerID)
                curItem.Clear()
                continue