ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py
@@ -15,6 +15,7 @@
import GameWorld
import SkillCommon
import BuffSkill
import IPY_GameWorld
def CheckCanHappen(attacker, defender, effect, tagSkill):
    debuffState = effect.GetEffectValue(1)
@@ -33,6 +34,9 @@
    if not defender:
        return
    if defender.GetGameObjType() != IPY_GameWorld.gotPlayer:
        return
    findSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID)
    if not findSkill:
        return