| | |
| | | 4089:ChConfig.TriggerType_AttackAddSkillPerYinji, # 所有攻击伤害(SkillPer)增加,含普攻,计算时 为了飘字使用
|
| | | 4090:ChConfig.TriggerType_AttackOver, # 攻击(对敌技能)后被动技能被触发 4
|
| | | 4091:ChConfig.TriggerType_SkillOverNoAttack, # 技能释放后 与TriggerType_AttackOver相反19,
|
| | | 4092:ChConfig.TriggerType_SkillSuccess, # 任何技能释放成功都可触发 76 减印记
|
| | | 4092:ChConfig.TriggerType_SkillSuccessExpend, # 任何技能释放成功都可触发 76 减印记
|
| | | 4093:ChConfig.TriggerType_NoControl, # 使关联技能不受控制 78
|
| | | 4094:ChConfig.TriggerType_Buff_AddSuperHitRate, # BUFF类:增加暴击率
|
| | | 4095:ChConfig.TriggerType_SuperHitSuckBloodPer, # BUFF类: 暴击百分比吸血, 79
|
| | |
| | | 4104:ChConfig.TriggerType_HitSuccess, # 命中成功率 83
|
| | | 4106:ChConfig.TriggerType_AddHP, # 技能回血 84
|
| | | 4107:ChConfig.TriggerType_SkillValue, # 增加技能伤害固定值 82
|
| | | 4108:ChConfig.TriggerType_SkillSuccess, # 使用技能成功后不触发技能 处理消耗等问题用 87
|
| | | }
|
| | | return tdict.get(effectID, -1)
|
| | | #===========================================================================
|