| | |
| | | gameObj.SetDict(ChConfig.Def_PlayerKey_BloodShiledHurtEx, value / ShareDefine.Def_PerPointValue)
|
| | | return
|
| | |
|
| | | def GetFaction(gameObj):
|
| | | faction = gameObj.GetDictByKey(ChConfig.Def_Obj_Dict_Faction)
|
| | | if faction:
|
| | | return faction
|
| | | if gameObj.GetGameObjType() == IPY_GameWorld.gotPlayer:
|
| | | return gameObj.GetFaction()
|
| | | return gameObj.GetCountry()
|
| | | def SetFaction(gameObj, value):
|
| | | gameObj.SetDict(ChConfig.Def_Obj_Dict_Faction, value)
|
| | | if gameObj.GetGameObjType() == IPY_GameWorld.gotPlayer:
|
| | | gameObj.SetFaction(value)
|
| | | return
|
| | |
|
| | | def GetAtkSpeed(gameObj):
|
| | | if gameObj.GetGameObjType() == IPY_GameWorld.gotPlayer:
|
| | | return gameObj.GetBattleValEx1()
|