| | |
| | | FamilyPartyFB_QuestionTick = 'FamilyPartyFB_QuestionTick%s' #当前题出题时间
|
| | | FamilyPartyFB_AnswerTick = 'FamilyPartyFB_AnswerTick%s' #答对时间
|
| | |
|
| | |
|
| | | AnswerState = 2 #开始答题活动状态
|
| | | ## 玩家登录
|
| | | # @param None
|
| | | # @return None
|
| | |
| | | #刚登录的或刚进仙盟的补发最近的题目
|
| | | gameWorld = GameWorld.GetGameWorld()
|
| | | state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty)
|
| | | if state != 1:
|
| | | if state != AnswerState:
|
| | | return
|
| | | curFamilyid = curPlayer.GetFamilyID()
|
| | | if not curFamilyid:
|
| | |
| | | PlayerControl.NotifyCode(curPlayer, 'Party_Topic', [questionID])
|
| | | return
|
| | |
|
| | | def FamilyPartyStateChange(state):
|
| | | def FamilyPartyStateChange(state, beforeState=0):
|
| | | #活动状态变更
|
| | |
|
| | | if state == 1:
|
| | |
| | | familyID = family.GetID()
|
| | | gameWorld.SetDict(FamilyPartyFB_QuestionID % familyID, 0)
|
| | | gameWorld.SetDict(FamilyPartyFB_AnswerTick % familyID, 0)
|
| | | |
| | | |
| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyPartyInfo, [])
|
| | | |
| | | if state == 0:
|
| | | #活动结算 前3名仙盟、答题王
|
| | | GameWorld.Log(" 仙盟宴会结算 g_familyAnswerDict=%s, g_familyPartyTopInfo=%s"%(PyGameData.g_familyAnswerDict, PyGameData.g_familyPartyTopInfo))
|
| | |
| | | if not family:
|
| | | continue
|
| | | PlayerFamilyRedPacket.CreatNewFamilyRedPacket(family, family.GetLeaderID(), redPackID)
|
| | | PlayerControl.WorldNotify(0, 'Party_TopThree', topfamilyNameList)
|
| | | |
| | | if beforeState == AnswerState:
|
| | | PlayerControl.WorldNotify(0, 'Party_TopThree', topfamilyNameList)
|
| | |
|
| | |
|
| | | if PyGameData.g_familyPartyTopInfo:
|
| | |
| | | #开始出题
|
| | | gameWorld = GameWorld.GetGameWorld()
|
| | | state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty)
|
| | | if state != 1:
|
| | | if state != AnswerState:
|
| | | return
|
| | | allQuestionIDList = IpyGameDataPY.GetConfigEx('AllQuestionID')
|
| | | ipyMgr = IpyGameDataPY.IPY_Data()
|
| | |
| | |
|
| | | gameWorld = GameWorld.GetGameWorld()
|
| | | state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty)
|
| | | if state != 1:
|
| | | if state != AnswerState:
|
| | | return
|
| | |
|
| | | curFamilyid = curPlayer.GetFamilyID()
|
| | |
| | | playerName = curPlayer.GetName()
|
| | | gameWorld.SetDict(FamilyPartyFB_QuestionID%curFamilyid, 0)
|
| | | gameWorld.SetDict(FamilyPartyFB_AnswerTick%curFamilyid, tick)
|
| | | PlayerControl.FamilyNotify(curFamilyid, 'Party_Answer', [playerName])
|
| | |
|
| | | if curFamilyid in PyGameData.g_familyAnswerDict:
|
| | | PyGameData.g_familyAnswerDict[curFamilyid][0] +=1
|
| | | PyGameData.g_familyAnswerDict[curFamilyid][1] = tick
|
| | | else:
|
| | | familyName = PlayerFamily.GetFamilyName_ByID(curFamilyid)
|
| | | PyGameData.g_familyAnswerDict[curFamilyid] = [1, tick, familyName]
|
| | | |
| | | |
| | | rightCountAward = IpyGameDataPY.GetFuncEvalCfg("PartyReward", 5)
|
| | | if rightCountAward and len(rightCountAward) == 2:
|
| | | perRightCount, addFamilyActivity = rightCountAward
|
| | | if PyGameData.g_familyAnswerDict[curFamilyid][0] % perRightCount == 0:
|
| | | PlayerControl.FamilyNotify(curFamilyid, "Contribution1", [perRightCount, addFamilyActivity])
|
| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyPartyAddFamilyActivity, [ChConfig.Def_FBMapID_FamilyParty, curFamilyid, addFamilyActivity])
|
| | | |
| | | PyGameData.g_partyheroAnswerDict[playerID] = PyGameData.g_partyheroAnswerDict.get(playerID, 0) + 1
|
| | |
|
| | | if PyGameData.g_familyPartyTopInfo:
|