hxp
2018-10-30 50e41acd370d6545269cc59f7bed734ea9f7b398
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ChaosDemon.py
@@ -336,7 +336,7 @@
#        cnt = int(itemCnt*rate/100)
#        if cnt:
        prizeItemList.append([itemID, itemCnt, 1])
    prizeItemList += IpyGameDataPY.GetFuncEvalCfg('ChaosDemonReward', 4, {}).get(star, [])
    exitTime = FBCommon.GetFBLineStepTime(mapID)[Def_ExitTime] * 1000
    playerManager = GameWorld.GetMapCopyPlayerManager()
    playerCount = playerManager.GetPlayerCount()