ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
@@ -47,6 +47,16 @@
                        ("list", "LimitServerGroupIDList", 0),
                        ),
                "PlayerFace":(
                        ("DWORD", "FaceID", 1),
                        ("BYTE", "UnlockDefault", 0),
                        ),
                "PlayerFacePic":(
                        ("DWORD", "FacePicID", 1),
                        ("BYTE", "UnlockDefault", 0),
                        ),
                "WorldLV":(
                        ("WORD", "WorldLV", 1),
                        ("DWORD", "OpenServerSecond", 0),
@@ -60,6 +70,13 @@
                        ("DWORD", "NeedMoney", 0),
                        ("DWORD", "WeekMissionMoneyMax", 0),
                        ("BYTE", "BossFBCnt", 0),
                        ),
                "FamilyEmblem":(
                        ("BYTE", "EmblemID", 1),
                        ("BYTE", "UnlockFamilyLV", 0),
                        ("DWORD", "ExpireMinutes", 0),
                        ("DWORD", "CustomFamilyID", 0),
                        ),
                "FamilyBossHurtAward":(
@@ -499,6 +516,7 @@
                        ("list", "MemAwardItemList", 0),
                        ("DWORD", "NeedScore", 0),
                        ("dict", "ScoreAwardEx", 0),
                        ("WORD", "XiangongID", 0),
                        ),
                "CrossActBossTrial":(
@@ -549,6 +567,7 @@
                        ("list", "AwardItemList", 0),
                        ("DWORD", "NeedScore", 0),
                        ("dict", "ScoreAwardEx", 0),
                        ("WORD", "XiangongID", 0),
                        ),
                "ActGubao":(
@@ -581,6 +600,7 @@
                        ("list", "AwardItemList", 0),
                        ("DWORD", "NeedScore", 0),
                        ("dict", "ScoreAwardEx", 0),
                        ("WORD", "XiangongID", 0),
                        ),
                "ActXianXiaMJ":(
@@ -615,6 +635,7 @@
                        ("list", "AwardItemList", 0),
                        ("DWORD", "NeedScore", 0),
                        ("dict", "ScoreAwardEx", 0),
                        ("WORD", "XiangongID", 0),
                        ),
                "ActGodGift":(
@@ -851,6 +872,7 @@
                        ("BYTE", "Rank", 1),
                        ("list", "RankAwardItemList", 0),
                        ("WORD", "MainOfficialID", 0),
                        ("WORD", "XiangongID", 0),
                        ),
                "ChampionshipOfficial":(
@@ -1141,6 +1163,16 @@
                        ("list", "MoneyRange", 0),
                        ),
                "Xiangong":(
                        ("WORD", "XiangongID", 1),
                        ("BYTE", "ShowDays", 0),
                        ("BYTE", "MoneyType", 0),
                        ("DWORD", "MoneyValue", 0),
                        ("DWORD", "TitleID", 0),
                        ("list", "AwardItemList", 0),
                        ("char", "MailKey", 0),
                        ),
                "FairyDomain":(
                        ("WORD", "ID", 1),
                        ("DWORD", "HourCntPubLimit", 0),
@@ -1173,6 +1205,26 @@
    def GetLimitServerGroupIDRangeList(self): return self.attrTuple[0] # 限制创角的服务器组ID范围列表 list
    def GetLimitServerGroupIDList(self): return self.attrTuple[1] # 限制创角的服务器组ID列表 list
# 头像表
class IPY_PlayerFace():
    def __init__(self):
        self.attrTuple = None
        return
    def GetFaceID(self): return self.attrTuple[0] # 头像ID DWORD
    def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
# 头像框表
class IPY_PlayerFacePic():
    def __init__(self):
        self.attrTuple = None
        return
    def GetFacePicID(self): return self.attrTuple[0] # 头像框ID DWORD
    def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
# 世界等级表格
class IPY_WorldLV():
    
@@ -1197,6 +1249,18 @@
    def GetNeedMoney(self): return self.attrTuple[4] # 升级需要资金 DWORD
    def GetWeekMissionMoneyMax(self): return self.attrTuple[5] # 每周任务最大可获得仙盟资金 DWORD
    def GetBossFBCnt(self): return self.attrTuple[6] # BOSS副本次数 BYTE
# 仙盟徽章表
class IPY_FamilyEmblem():
    def __init__(self):
        self.attrTuple = None
        return
    def GetEmblemID(self): return self.attrTuple[0] # 徽章ID BYTE
    def GetUnlockFamilyLV(self): return self.attrTuple[1] # 解锁仙盟等级,为0时代表其他方式解锁 BYTE
    def GetExpireMinutes(self): return self.attrTuple[2] # 有效时长,分钟 DWORD
    def GetCustomFamilyID(self): return self.attrTuple[3] # 定制仙盟ID DWORD
# 仙盟试炼伤血奖励表
class IPY_FamilyBossHurtAward():
@@ -1840,7 +1904,8 @@
    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] 仙盟榜时为盟主奖励,如果没有配置,则统一取成员奖励 list
    def GetMemAwardItemList(self): return self.attrTuple[3] # 仙盟榜成员奖励物品信息列表[[物品ID,个数,是否拍品], ...] list
    def GetNeedScore(self): return self.attrTuple[4] # 上榜所需积分 DWORD
    def GetScoreAwardEx(self): return self.attrTuple[5] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
    def GetScoreAwardEx(self): return self.attrTuple[5] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
    def GetXiangongID(self): return self.attrTuple[6] # 晋升仙宫ID WORD
# Boss历练跨服活动表
class IPY_CrossActBossTrial():
@@ -1910,7 +1975,8 @@
    def GetRank(self): return self.attrTuple[1] # 名次 BYTE
    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
    def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
    def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
    def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
    def GetXiangongID(self): return self.attrTuple[5] # 晋升仙宫ID WORD
# 古宝养成活动时间表
class IPY_ActGubao():
@@ -1957,7 +2023,8 @@
    def GetRank(self): return self.attrTuple[1] # 名次 BYTE
    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
    def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
    def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
    def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
    def GetXiangongID(self): return self.attrTuple[5] # 晋升仙宫ID WORD
# 仙匣秘境活动时间表
class IPY_ActXianXiaMJ():
@@ -2006,7 +2073,8 @@
    def GetRank(self): return self.attrTuple[1] # 名次 BYTE
    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
    def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
    def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
    def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
    def GetXiangongID(self): return self.attrTuple[5] # 晋升仙宫ID WORD
# 天帝礼包活动时间表
class IPY_ActGodGift():
@@ -2347,7 +2415,8 @@
        
    def GetRank(self): return self.attrTuple[0] #  名次 BYTE
    def GetRankAwardItemList(self): return self.attrTuple[1] # 名次奖励物品列表 list
    def GetMainOfficialID(self): return self.attrTuple[2] # 主官职ID WORD
    def GetMainOfficialID(self): return self.attrTuple[2] # 主官职ID WORD
    def GetXiangongID(self): return self.attrTuple[3] # 晋升仙宫ID WORD
# 跨服排位官职表
class IPY_ChampionshipOfficial():
@@ -2777,6 +2846,21 @@
    def GetMoneyType(self): return self.attrTuple[3] # 膜拜货币类型 BYTE
    def GetMoneyRange(self): return self.attrTuple[4] # 货币值范围 list
# 仙宫表
class IPY_Xiangong():
    def __init__(self):
        self.attrTuple = None
        return
    def GetXiangongID(self): return self.attrTuple[0] # 仙宫ID WORD
    def GetShowDays(self): return self.attrTuple[1] # 展示天数 BYTE
    def GetMoneyType(self): return self.attrTuple[2] # 点赞货币类型 BYTE
    def GetMoneyValue(self): return self.attrTuple[3] # 货币值 DWORD
    def GetTitleID(self): return self.attrTuple[4] # 称号ID DWORD
    def GetAwardItemList(self): return self.attrTuple[5] # 晋级仙宫奖励物品列表 list
    def GetMailKey(self): return self.attrTuple[6] # 仙官通知邮件 char
# 缥缈仙域表
class IPY_FairyDomain():
    
@@ -2845,8 +2929,11 @@
            self.ipyConfigEx = {}
        self.__LoadFileData("FuncConfig", onlyCheck)
        self.__LoadFileData("CreateRoleLimitServer", onlyCheck)
        self.__LoadFileData("PlayerFace", onlyCheck)
        self.__LoadFileData("PlayerFacePic", onlyCheck)
        self.__LoadFileData("WorldLV", onlyCheck)
        self.__LoadFileData("Family", onlyCheck)
        self.__LoadFileData("FamilyEmblem", onlyCheck)
        self.__LoadFileData("FamilyBossHurtAward", onlyCheck)
        self.__LoadFileData("FamilyZhenfa", onlyCheck)
        self.__LoadFileData("MarketQuery", onlyCheck)
@@ -2947,6 +3034,7 @@
        self.__LoadFileData("FamilyWarRankAward", onlyCheck)
        self.__LoadFileData("AssistThanksGift", onlyCheck)
        self.__LoadFileData("Worship", onlyCheck)
        self.__LoadFileData("Xiangong", onlyCheck)
        self.__LoadFileData("FairyDomain", onlyCheck)
        Log("IPY_DataMgr ReloadOK! onlyCheck=%s" % onlyCheck)
        return
@@ -3167,6 +3255,20 @@
        self.CheckLoadData("CreateRoleLimitServer")
        return self.ipyCreateRoleLimitServerCache[index]
    def GetPlayerFaceCount(self):
        self.CheckLoadData("PlayerFace")
        return self.ipyPlayerFaceLen
    def GetPlayerFaceByIndex(self, index):
        self.CheckLoadData("PlayerFace")
        return self.ipyPlayerFaceCache[index]
    def GetPlayerFacePicCount(self):
        self.CheckLoadData("PlayerFacePic")
        return self.ipyPlayerFacePicLen
    def GetPlayerFacePicByIndex(self, index):
        self.CheckLoadData("PlayerFacePic")
        return self.ipyPlayerFacePicCache[index]
    def GetWorldLVCount(self):
        self.CheckLoadData("WorldLV")
        return self.ipyWorldLVLen
@@ -3180,6 +3282,13 @@
    def GetFamilyByIndex(self, index):
        self.CheckLoadData("Family")
        return self.ipyFamilyCache[index]
    def GetFamilyEmblemCount(self):
        self.CheckLoadData("FamilyEmblem")
        return self.ipyFamilyEmblemLen
    def GetFamilyEmblemByIndex(self, index):
        self.CheckLoadData("FamilyEmblem")
        return self.ipyFamilyEmblemCache[index]
    def GetFamilyBossHurtAwardCount(self):
        self.CheckLoadData("FamilyBossHurtAward")
@@ -3881,6 +3990,13 @@
        self.CheckLoadData("Worship")
        return self.ipyWorshipCache[index]
    def GetXiangongCount(self):
        self.CheckLoadData("Xiangong")
        return self.ipyXiangongLen
    def GetXiangongByIndex(self, index):
        self.CheckLoadData("Xiangong")
        return self.ipyXiangongCache[index]
    def GetFairyDomainCount(self):
        self.CheckLoadData("FairyDomain")
        return self.ipyFairyDomainLen