ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPiaomiaoTask.py
@@ -38,7 +38,7 @@
    return
def OnDay(curPlayer):
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_PiaomiaoTaskTakeCount, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_PiaomiaoTaskFinishCount, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_PiaomiaoTaskRefreshCount, 0)
    SyncPiaomiaoTaskInfo(curPlayer)
    return
@@ -144,10 +144,10 @@
def OnTakePiaomiaoTask(curPlayer, curMission):
    ## 接缥缈任务
    
    todayTakeCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_PiaomiaoTaskTakeCount)
    maxTakeCount = IpyGameDataPY.GetFuncCfg("PiaomiaoTask", 1)
    if todayTakeCount >= maxTakeCount:
        GameWorld.DebugLog("已达今日接任务上限!todayTakeCount=%s" % todayTakeCount)
    finishCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_PiaomiaoTaskFinishCount)
    maxFinishCount = IpyGameDataPY.GetFuncCfg("PiaomiaoTask", 1)
    if finishCount >= maxFinishCount:
        GameWorld.DebugLog("已达今日任务上限!finishCount=%s" % finishCount)
        return
    
    for i in range(curPlayer.GetMissionCount()):
@@ -160,8 +160,6 @@
        if questData.Type == QuestCommon.Def_Mission_Type_Piaomiao and mission.GetState() != ChConfig.Def_Mission_State_NoAccept:
            GameWorld.DebugLog("已经有接了缥缈任务,无法再接!missionID=%s" % missionID)
            return
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_PiaomiaoTaskTakeCount, todayTakeCount + 1)
    
    QuestCommon.SetPlayerMissionState(curPlayer, curMission, 1)
    
@@ -175,6 +173,9 @@
def OnFinishPiaomiaoTask(curPlayer, curMission):
    ## 完成缥缈任务
    finishTaskCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_PiaomiaoTaskFinishCount) + 1
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_PiaomiaoTaskFinishCount, finishTaskCount)
    
    missionID = curMission.GetMissionID()
    # 给奖励
@@ -199,8 +200,8 @@
    if delItemID:
        ItemCommon.DelMissionItem(curPlayer, IPY_GameWorld.rptItem, delItemID, 0, missionID)
        
    GameWorld.DebugLog("完成缥缈任务: missionID=%s,exp=%s,goldPaper=%s,itemID=%s,delItemID=%s"
                       % (missionID, exp, goldPaper, itemID, delItemID))
    GameWorld.DebugLog("完成缥缈任务: finishTaskCount=%s,missionID=%s,exp=%s,goldPaper=%s,itemID=%s,delItemID=%s"
                       % (finishTaskCount, missionID, exp, goldPaper, itemID, delItemID))
    
    # 删任务
    QuestCommon.DeleteMission(curPlayer, missionID)
@@ -209,11 +210,11 @@
    return
def DoCancelPiaomiaoTask(curPlayer, curMission):
    ## 放弃任务
    ## 放弃任务,设置为未接状态,不重新刷新列表
    missionID = curMission.GetMissionID()
    GameWorld.DebugLog("放弃缥缈任务! missionID=%s" % missionID)
    QuestCommon.DeleteMission(curPlayer, missionID)
    __DoRefreshPiaomiaoTask(curPlayer)
    QuestCommon.SetPlayerMissionState(curPlayer, curMission, ChConfig.Def_Mission_State_NoAccept)
    EventShell.NotifyOneMission(curPlayer, curMission, isNotifyAll=False)
    return
def SyncPiaomiaoTaskInfo(curPlayer):
@@ -231,7 +232,7 @@
        return
    
    taskInfo = ChPyNetSendPack.tagMCPiaomiaoTaskInfo()
    taskInfo.TakeCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_PiaomiaoTaskTakeCount)
    taskInfo.FinishCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_PiaomiaoTaskFinishCount)
    taskInfo.RefreshCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_PiaomiaoTaskRefreshCount)
    taskInfo.TaskIDList = taskIDList
    taskInfo.TaskCount = len(taskIDList)