ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTalk.py
@@ -28,6 +28,7 @@
import ItemCommon
import ChItem
import PlayerTJG
import EventShell
#---------------------------------------------------------------------
@@ -107,6 +108,7 @@
    #世界频道发言成就
    #PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_TalkWorld, 1)
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_TalkWorld, 1)
    EventShell.EventRespons_Talk(curPlayer, 'talkworld')
    return
## 国家频道(封包参数)
@@ -162,6 +164,7 @@
    curPlayer.ChatFamily(content, 0, extras)
    #仙盟频道发言成就
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_TalkFamily, 1)
    EventShell.EventRespons_Talk(curPlayer, 'talkfamily')
    return
## 队伍频道(封包参数)
@@ -212,6 +215,14 @@
    curPlayer.ChatMiByID(sendPack.GetTalkType(), sendPack.GetPlayerID(), content, 0, extras)
    return
def TalkPrivateByID(curPlayer, tagPlayerID, content):
    #私聊 0为默认 1为1对1聊天
    talkType = 1
    extras = GetTalkExtraValue(curPlayer)
    curPlayer.ChatMiByID(talkType, tagPlayerID, content, 0, extras)
    return
## 私聊频道(封包参数)
#  @param index 玩家索引