ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -102,6 +102,7 @@ import PlayerGubao import PlayerShentong import PlayerCharm import PlayerTask import ChPlayer import GMShell import GameObj @@ -4316,6 +4317,7 @@ aftBaseCON = curPlayer.GetBaseCON() if aftLV > befLV: curPlayer.SetLV(aftLV, False) # 这里不再通知GameServer PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_LV, aftLV) PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_HeroLV, aftLV) PlayerActivity.DoAddActivityByLV(curPlayer, befLV, aftLV)