hxp
2024-01-17 52e17999f97477f222094a0b6e7e32129e97c404
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -7468,6 +7468,10 @@
            sightLevel = realmDifficulty
            GameWorld.DebugLog("境界地图自动设置已选择的境界难度视野: sightLevel=%s" % sightLevel)
            
    mapSightType = GameMap.GetMapSightType()
    if mapSightType == ChConfig.SightType_Private:
        sightLevel = curPlayer.GetPlayerID() # 强制为私有层级
    curPlayer.SetSightLevel(sightLevel)
    rolePet = curPlayer.GetPetMgr().GetFightPet()
    #无出战宠物
@@ -7479,4 +7483,25 @@
        if not curSummon:
            continue
        curSummon.SetSightLevel(sightLevel)
    return
    return
def SetPlayerSightLevelByMap(curPlayer):
    playerID = curPlayer.GetPlayerID()
    sightLevel = playerSightLevel = curPlayer.GetSightLevel()
    mapSightType = GameMap.GetMapSightType()
    if mapSightType == ChConfig.SightType_Private:
        sightLevel = playerID
    else:
        # 默认公共视野 ChConfig.SightType_Public
        if playerSightLevel == playerID:
            sightLevel = 0 # 私人视野强制改为公共视野
        else:
            # 公共视野遵循其他自定义视野层级逻辑
            return
    if sightLevel == playerSightLevel:
        return
    GameWorld.DebugLog("地图切换玩家视野: mapSightType=%s,playerSightLevel=%s to sightLevel=%s"
                       % (mapSightType, playerSightLevel, sightLevel), playerID)
    SetPlayerSightLevel(curPlayer, sightLevel)
    return