ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
@@ -32,6 +32,7 @@ import FBLogic import ChPyNetSendPack import NetPackCommon import PlayerSuccess import ItemCommon import IpyGameDataPY import ShareDefine @@ -332,6 +333,8 @@ if not FBLogic.OnPlayerFBSweepAsk(curPlayer, mapID, lineID, cnt, isFinish, dataEx): return PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_FBSweep, 1, [mapID]) #扣除扫荡道具 if sweepCostindexList and sweepCostCnt: ItemCommon.ReduceItem(curPlayer, itemPack, sweepCostindexList, sweepCostCnt, False, 'FBSweepCostItem')