| | |
| | |
|
| | | familyMoney = family.GetMoney()
|
| | |
|
| | | useMoney = GetFamilySetting(family, ChConfig.Def_FamilySetting_SystemLostMoney)
|
| | | |
| | | #家族资金不足, 解散
|
| | | if familyMoney < useMoney:
|
| | | family.SetMoney(0)
|
| | | delFamilyList.append(family)
|
| | | continue
|
| | | # useMoney = GetFamilySetting(family, ChConfig.Def_FamilySetting_SystemLostMoney)
|
| | | # |
| | | # #家族资金不足, 解散
|
| | | # if familyMoney < useMoney:
|
| | | # family.SetMoney(0)
|
| | | # delFamilyList.append(family)
|
| | | # continue
|
| | | #多久没人上线,解散
|
| | | offlineDay = GetLastOnlineMemberOfflineTime(family)
|
| | | GameWorld.DebugLog(' 仙盟%s %s天没人上线了'%(family.GetID(), offlineDay))
|
| | |
| | | ChConfig.Def_Family_ClearRequestAddNote_Day)
|
| | |
|
| | | #此处不通知地图服务器家族资金变更
|
| | | family.SetMoney(familyMoney - useMoney)
|
| | | if useMoney > 0:
|
| | | #帮会日常维持消耗{%S1%}银两帮会资金
|
| | | PlayerControl.FamilyNotify(family.GetID(), 'jiazu_lhs_272921', [useMoney])
|
| | | # family.SetMoney(familyMoney - useMoney)
|
| | | # if useMoney > 0:
|
| | | # #帮会日常维持消耗{%S1%}银两帮会资金
|
| | | # PlayerControl.FamilyNotify(family.GetID(), 'jiazu_lhs_272921', [useMoney])
|
| | | #自动传位
|
| | | __AutoChangeLeader(family)
|
| | |
|