xdh
2018-08-31 53124044116c9fdf6f79884c63550a5f192b6ea3
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
@@ -2464,13 +2464,13 @@
            
        familyMoney = family.GetMoney()
        
        useMoney = GetFamilySetting(family, ChConfig.Def_FamilySetting_SystemLostMoney)
        #家族资金不足, 解散
        if familyMoney < useMoney:
            family.SetMoney(0)
            delFamilyList.append(family)
            continue
#        useMoney = GetFamilySetting(family, ChConfig.Def_FamilySetting_SystemLostMoney)
#
#        #家族资金不足, 解散
#        if familyMoney < useMoney:
#            family.SetMoney(0)
#            delFamilyList.append(family)
#            continue
        #多久没人上线,解散
        offlineDay = GetLastOnlineMemberOfflineTime(family)
        GameWorld.DebugLog('    仙盟%s %s天没人上线了'%(family.GetID(), offlineDay))
@@ -2486,10 +2486,10 @@
                                                   ChConfig.Def_Family_ClearRequestAddNote_Day)
        
        #此处不通知地图服务器家族资金变更
        family.SetMoney(familyMoney - useMoney)
        if useMoney > 0:
            #帮会日常维持消耗{%S1%}银两帮会资金
            PlayerControl.FamilyNotify(family.GetID(), 'jiazu_lhs_272921', [useMoney])
#        family.SetMoney(familyMoney - useMoney)
#        if useMoney > 0:
#            #帮会日常维持消耗{%S1%}银两帮会资金
#            PlayerControl.FamilyNotify(family.GetID(), 'jiazu_lhs_272921', [useMoney])
        #自动传位
        __AutoChangeLeader(family)