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| | | TYPE_WorldBossOnlineCntTick = 26 # 定时世界BOSS刷新时间计算 在线玩家数量
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| | | TYPE_TimeShopProcessTick = 27 # 定时商店处理间隔
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| | | TYPE_WorldBossProcessTick = 28 # BOSS重生检查间隔
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| | | TYPE_WorldBossGeTuiTick = 29 # BOSS个推
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| | | TYPE_WorldNewGuyGeTuiTick = 30 # 低级新玩家离开5分钟后唤回
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| | | TYPE_Tick_Time = [
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| | | 1000 * 60 * 3 , #0 查看地图的活动人数 3分钟/次
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| | | 1000 * 60 * 5 , #26 定时世界BOSS刷新时间计算 在线玩家数量
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| | | 1000 * 60 , #27 定时商店处理间隔
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| | | 1000 * 1 , #28 BOSS重生检查间隔
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| | | 1000*45, #29 BOSS个推
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| | | 1000*60, #30 低级新玩家离开5分钟后唤回
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| | | ]
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| | | TYPE_Tick_Count = len(TYPE_Tick_Time)
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| | |
| | | Def_WorldKey_ExamSendSubjectCnt = 'ExamSendSubjectCnt' #当前发题总数
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| | | Def_WorldKey_BossIsAlive = 'BossIsAlive_%s' #boss是否活着
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| | | Def_WorldKey_IsGameWorldInit = 'IsGameWorldInit' #GameWold是否初始化完成
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| | | Def_WorldKey_BossIsGeTui = "BossGeTui%s" #当前复活通知
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| | | Def_WorldKey_OperationActionState = "State_%s" #运营活动状态,参数为(运营活动名)
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| | | Def_WorldKey_BossRebornNeedPoint = "BossRebornNeedPoint" #boss复活需要总点数
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| | | Def_WorldKey_CrossBossIsAlive = 'CrossBossIsAlive_%s_%s' #跨服boss是否活着,参数(zoneID, bossID)
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| | |
| | | ShareDefine.Def_BT_CharmTotal : 100, #魅力总榜
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| | | ShareDefine.Def_BT_CharmWeek : 100, #魅力周榜
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| | | ShareDefine.Def_BT_CharmDay : 100, #魅力日榜
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| | | ShareDefine.Def_BT_BossTrialSubmit : 20, #boss凭证 (boss历练活动)
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| | | ShareDefine.Def_BT_BossTrialSubmit : 1000, #boss凭证 (boss历练活动)
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| | | }
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| | |
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| | | #排行榜保存类型(和BillboardType匹配), 默认保存, 如果不保存,可配置进去
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| | | Def_ForbiddenTalk = "ForbiddenTalk" # 禁言
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| | | Def_TalkTick = "ForbiddenTalk" # 聊天间隔
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| | |
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| | | Def_PDict_GeTuiSet = "GetuiSet" # 推送提醒的设置
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| | | Def_PDict_NoGeTuiTime = "NoGetuiTime" # 推送提醒免打扰时间,将字符串组合数字
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| | | Def_PlayerKey_ViewCrossPKBillboardTick = "ViewCrossPKBillboardTick_%s_%s" #查询PK排行榜tick,参数(zoneID, seasonID)
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