ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py
@@ -176,9 +176,9 @@ return [] randomRateList = [] rate = 0 curAlchemyLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_AlchemyLV) for ipyData in ipyDataList: needAlchemyLV = ipyData.GetNeedAlchemyLV() curAlchemyLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_AlchemyLV) if curAlchemyLV < needAlchemyLV - 1: #丹炉等级不足 continue