hch
2019-06-24 54c13f69ac0f3f043ae964fb6174c49876a92941
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -1610,14 +1610,16 @@
    
    #---添加的Buff值---
    addBuffValue = 0
    #是否是持续性技能
    if curSkill.GetSkillType() in ChConfig.Def_LstBuff_List:
        callFunc = GameWorld.GetExecFunc(GameSkills, "SkillBuff_AddBuffValue.AddBuffValue")
        if callFunc != None:
            addBuffValue = int(callFunc(curObj, None, curSkill, tick))
        else:
            GameWorld.ErrLog("SkillBuff_AddBuffValue.AddBuffValue")
    #===========================================================================
    # #是否是持续性技能
    # if curSkill.GetSkillType() in ChConfig.Def_LstBuff_List:
    #    callFunc = GameWorld.GetExecFunc(GameSkills, "SkillBuff_AddBuffValue.AddBuffValue")
    #
    #    if callFunc != None:
    #        addBuffValue = int(callFunc(curObj, None, curSkill, tick))
    #    else:
    #        GameWorld.ErrLog("SkillBuff_AddBuffValue.AddBuffValue")
    #===========================================================================
    
    return BuffSkill.DoAddBuff(curObj , buffType, curSkill , tick, [addBuffValue])
@@ -1876,6 +1878,7 @@
                                       ChConfig.Def_SkillType_PassiveActionBuff,  #被动触发的控制类buff 18
                                       ChConfig.Def_SkillType_PassiveLstPlsBuff,  #被动触发持续增益类buff 21
                                       ChConfig.Def_SkillType_PassiveLstDepBuff,  #被动触发持续减益类buff 22
                                       ChConfig.Def_SkillType_PassiveLstPlsBuffAtk,
                                       ]
## 被动触发的技能效果或者释放技能
@@ -1887,6 +1890,7 @@
                                       ChConfig.Def_SkillType_PassiveActionBuff,  #被动触发的控制类buff 18
                                       ChConfig.Def_SkillType_PassiveLstPlsBuff,  #被动触发持续增益类buff 21
                                       ChConfig.Def_SkillType_PassiveLstDepBuff,  #被动触发持续减益类buff 22
                                       ChConfig.Def_SkillType_PassiveLstPlsBuffAtk,
                                       ]
    
def isPassiveAttr(curSkill):