ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerAssist.py
@@ -335,13 +335,6 @@
    NetPackCommon.SendFakePack(assistPlayer, assistPack)
    return
def SetPlayerStartAssistTeamFB(curPlayer, queryData):
    ## 开始协助组队副本 - 玩家进入副本后才真正进入协助状态
    #mapID, lineID, tagPlayerID = queryData
    return
def MapServer_PlayerAssistLogic(curPlayer, msgList, tick):
    ## 地图同步的协助信息逻辑处理
    
@@ -403,7 +396,18 @@
    
    # 开始协助组队副本
    elif queryType == "OnStartAssistTeamFB":
        SetPlayerStartAssistTeamFB(curPlayer, queryData)
        mapID, lineID, tagPlayerID = queryData
        GameWorld.DebugLog("    开始协助副本: mapID=%s,lineID=%s,tagPlayerID=%s" % (mapID, lineID, tagPlayerID), playerID)
        # 副本协助暂时只处理设置协助目标ID
        PlayerControl.SetAssistTagPlayerID(curPlayer, tagPlayerID)
        return
    # 取消协助组队副本
    elif queryType == "OnCancelAssistTeamFB":
        mapID, lineID, reason = queryData
        GameWorld.DebugLog("    开始协助副本: mapID=%s,lineID=%s,reason=%s" % (mapID, lineID, reason), playerID)
        # 副本协助暂时只处理设置协助目标ID
        PlayerControl.SetAssistTagPlayerID(curPlayer, 0)
        return
    
    #QueryPlayerResult_PlayerAssist(curPlayer, queryType, queryData, result)