ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -24,7 +24,6 @@
import PlayerTrade
import PlayerTeam
import SkillCommon
import ChItem
import GameMap
import FBLogic
import GameWorldProcess
@@ -52,7 +51,6 @@
import PlayerPrestigeSys
import OpenServerCampaign
import PlayerGodWeapon
import PlayerWing
import PlayerExpandPackCfgMgr
import PlayerWorldAverageLv
import PlayerActivity
@@ -81,8 +79,6 @@
import PlayerFamilyTech
import PlayerCostRebate
import GY_Query_CrossRealmReg
import PlayerFairyCeremony
import PlayerNewFairyCeremony
import PlayerCrossRealmPK
import FunctionNPCCommon
import CrossRealmPlayer
@@ -90,6 +86,7 @@
import NPCHurtManager
import ChNetSendPack
import PlayerCoat
import PlayerAssist
import PlayerState
import QuestCommon
import PlayerDogz
@@ -1524,8 +1521,8 @@
        GameWorld.DebugLog("进入副本时,最后一次离开的可返回的副本ID更新!mapID=%s,lineID=%s,Pos(%s,%s)" % (mapID, lineID, posX, posY))
        
    # 离开地图
    NPCHurtManager.OnPlayerLeaveMap(curPlayer)
    PlayerAssist.OnPlayerLeaveMap(curPlayer)
    # 从副本中切图
    if GameWorld.GetMap().GetMapFBType() != IPY_GameWorld.fbtNull:
        #默认回满血