hch
2019-04-27 552f4ce1704ee326eded21f56f032c7db0e11f4f
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py
@@ -152,6 +152,9 @@
    #刷新所有属性
    playControl = PlayerControl.PlayerControl(curPlayer)
    playControl.RefreshPlayerAttrState()
    #装备的被动触发类技能
    PassiveBuffEffMng.GetPassiveEffManager().RegistSuperEquipSkillDict(curPlayer)
    return True
@@ -168,6 +171,15 @@
    #if isRefreshEquipBuff:
    #    __RefreshPlayerAllEquipBuff(curPlayer)
    if classLV:
        playerID = curPlayer.GetPlayerID()
        if playerID not in PyGameData.g_equipChangeClassLVInfo:
            PyGameData.g_equipChangeClassLVInfo[playerID] = []
        classLVList = PyGameData.g_equipChangeClassLVInfo[playerID]
        if classLV not in classLVList:
            classLVList.append(classLV)
            #GameWorld.DebugLog("添加装备缓存变更阶: classLV=%s, %s" % (classLV, classLVList), playerID)
    return
## 刷新所有装备对人物属性的改变
@@ -366,6 +378,9 @@
    #刷新所有属性
    playControl = PlayerControl.PlayerControl(curPlayer)
    playControl.RefreshPlayerAttrState()
    #装备的被动触发类技能
    PassiveBuffEffMng.GetPassiveEffManager().RegistSuperEquipSkillDict(curPlayer)
    return